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Adding A Pelican In MP

This is a discussion about Adding A Pelican In MP within the Halo 2 Advanced Mod Tutorials section, where you will Learn more advanced techniques to further mod your Halo 2 maps. This is for people who have a good grip on the Halo 2 Beginner Mod Tutorials.; Pelican Injection First, open Insolence. Now, open the multiplayer map in which you would like to play with the driveable pelican. Also open 05a_deltaapproach.map. Step: 1 Drag and Drop To add the vehicle you must



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Old 05-24-2007, 03:37 PM   #1 (permalink)
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Adding A Pelican In MP

Pelican Injection

First, open Insolence. Now, open the multiplayer map in which you would like to play with the driveable pelican. Also open 05a_deltaapproach.map.

Step: 1 Drag and Drop
To add the vehicle you must drag over the vehicle pelican. It will drag over the other pelican vehicles for you. Navigate your way to the pelican under the vehi tag. Drag and drop it from 05a_deltaapproach.map to your map that you want the pelican in.

Step: 2 MoveBox
Each time you drag & drop a tag, a small status box will pop up to give you information about what the program is doing while you wait. The longest part is usually "Relinking" and it may seem like it froze.. It didn't, it just has to do a lot of file reading & writing at this point, so let it be. When the move is done, the box will go away.

Step: 3 Close unneeded maps
Close 05a_deltaapproach.map

Step: 4 Fix Seats
Since this vehicle was made for campaign you are going to need to change many string indincies. Select the pelican vehicle and double click it. Then underneath the change plugins there should be the following text "IFP Plugin-"Vehi"Edit mode". Click it and it will change and say "IFP Plugin-"Vehi"Dev mode". From there go to Unknown 11 under Reflexives. Underneath the words "Author: Iron_Forge" There is a drop down bar with and arrow on the right side with a bunch of numbers. We will only need to edit 0-11. Under the 0 change the first string ID to "warthog_d". Then you are done. Go to 1, and change the first string ID to "spectre_p_r". Do the same for 2-10. For number 11 change the first string ID to "warthog_g".

Step: 5 Adding the pelican
First go to 'map options' in the upper left corner and go to 'sort by path'. Then click multiplayer, and select "multiplayermultiplayer_globals.mulg". Double click it. Got to Dev mode and choose unkown 2. Choose uknown 2 under that, and choose number 2 in the upper left drop down box. Double click the ID and change it to pelican, you can do the same for number 3, then there are no more tanks, only pelicans.

Step: 6 Fix encryption
Go to 'map options' in the upper left, and click 'fix map signature' and wait 10-20 seconds, usually less. Then ftp it over to your xbox and enjoy. Note: The pelican will be flipping wildly, but if you flip it and hold x near the drivers seat you will get in and drive.

Tutorial By asif333

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Old 06-13-2007, 11:32 AM   #2 (permalink)
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it wont let me click on unknown 11. I have all the other stuff done but when I try and click on unknown 11 it doesent bring up anything. Its a shaded grey color. Whats wrong with it???
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Old 06-14-2007, 12:30 AM   #3 (permalink)
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get newest version, check for plugins
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Old 06-27-2007, 05:08 AM   #4 (permalink)
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dood i have you as a friend and join my party and show me how to do cool mods
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Old 07-02-2007, 11:07 AM   #5 (permalink)
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nice tut...this will help me
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Old 07-20-2007, 02:01 AM   #6 (permalink)
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How do you get the files like 05a_deltaapproach.map? i have a 360 with XSATA and i have the new and the old maps ne help plz?
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Old 07-20-2007, 09:49 AM   #7 (permalink)
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If you have the old maps thats what its called.
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Old 08-03-2007, 12:28 PM   #8 (permalink)
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I have been waiting for this move box about 10 hours now(not an over esimate)

How long does it normaly take?

HELP my pelican mod move box has take 10 hours and it still says the same exact thing PLZ HELP

When it says please click a single player shared map to transfer what do i click?

How much membites does it need?

Last edited by calc; 08-03-2007 at 12:28 PM. Reason: Automerged Doublepost
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Old 08-08-2007, 03:54 PM   #9 (permalink)
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you find the single player shared map...lol.
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Old 08-12-2007, 07:27 PM   #10 (permalink)
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lol membites.. (not too much, more the better)

yes the single_player_shared.map (kinda obvious)

if you make the banshee hlmt the pelican it flips around alot when you try to pilot it
but if you flip it once then hold 'X' near the ****pit you can get in and pilot it.
theres a gunner seat at the front ('chin gun'), passanger seats at the back.
i think there is a gunner at the back ('machin gun').
im not sure how to check but the pelican has a rocket pod but i dont know how to pilot/fire it? any ideas?

Last edited by !nsomnia; 08-12-2007 at 07:29 PM. Reason: (>'')>
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Old 08-14-2007, 08:24 AM   #11 (permalink)
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where can i get the single player map from? cos the site i normaly use is having problems with there server
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Old 08-19-2007, 09:42 AM   #12 (permalink)
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like to download or to get it off your xbox
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Old 08-25-2007, 07:23 PM   #13 (permalink)
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Quote: Originally Posted by calc View Post
I have been waiting for this move box about 10 hours now(not an over esimate)

How long does it normaly take?

HELP my pelican mod move box has take 10 hours and it still says the same exact thing PLZ HELP

When it says please click a single player shared map to transfer what do i click?

How much membites does it need?
there should be 2 windows eventually 1 will close by itself now close the other and then drag and drop again thts wut i did but i didnt w8 like 10 hours just a couple mins
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