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(SP-MP) BSP Conversions

This is a discussion about (SP-MP) BSP Conversions within the Halo 2 Advanced Mod Tutorials section, where you will Learn more advanced techniques to further mod your Halo 2 maps. This is for people who have a good grip on the Halo 2 Beginner Mod Tutorials.; Originally Posted by LD50 I'm working on delta towers 03 and converting it is fine with clean maps (colossus) but then modding it in any way (cloning netgame chunks, scenary placements etc) kills the map



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Old 10-21-2007, 05:34 PM   #121 (permalink)
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Quote:
Originally Posted by LD50
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I'm working on delta towers 03 and converting it is fine with clean maps (colossus) but then modding it in any way (cloning netgame chunks, scenary placements etc) kills the map (freezes whilst loading) I tried to do the mods before the conversion and H2G wont have any of it

I'm thinking about converting a map placing a copy some where safe then building in the crap I want in the map then redecompiling the converted map and then deleting or adding chunks via H2G then rebuilding but that wont delete stuff (it should but doesn't)

could anyone give some advice to modding a bsp conversion?

hmm I might try using containment in future (big map may player spawns may weapon spawns teleporters all ready in scenary
k, theres like a freak error with h2core sometimes when it rebuilds. when cloning afterwards, the idents will ALL be broken when added. use containment, like brown wigga said, as ur base map.
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Old 01-12-2008, 11:35 AM   #122 (permalink)
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ok ive done this 2 times with a couple different maps i did oldmombasa earth city1----containment i g0t a error in entity when i right click the middle box and click indents it get some error stating ListView virtualization requires a valid listview item to be provided by the retrieve virtual item event or in the on retrieve virtual item method

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Old 03-01-2008, 02:38 AM   #123 (permalink)
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y is there no sound tags in my sbsp tag? can some1 plz help me? thanx if u do
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Old 03-01-2008, 11:22 AM   #124 (permalink)
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what bsp did you use?

and there should be. keep scrolling down (WAY down ...)
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Old 03-09-2008, 06:47 PM   #125 (permalink)
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cant u just use map converter pro...
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Old 03-10-2008, 07:47 PM   #126 (permalink)
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Quote:
Originally Posted by moddderr
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cant u just use map converter pro...
hahaha ... no.

map converter pro is an improper way of converting maps. this tutorial keeps it MP, but a campaign bsp.
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Old 03-15-2008, 03:26 PM   #127 (permalink)
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Mine never works, i can't find the sounds in the tag. Do they all have to be null and can u use the Meta Editor?? Some1 PLz help me!
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Old 03-15-2008, 03:31 PM   #128 (permalink)
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when you are rebuilding the map you check certain boxes for what gets transferred/nulled
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Old 03-15-2008, 03:36 PM   #129 (permalink)
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mine isn't workin. It freezes because i cant null the sounds. Can u edit the sounds in Meta Editor? Is there any quick way of nulling them??? I can't spend all day finding them! PLz help me!
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Old 03-15-2008, 03:56 PM   #130 (permalink)
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what bsp did you use?
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Old 03-15-2008, 06:51 PM   #131 (permalink)
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Unhappy Uh

Quote:
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what bsp did you use?


05deltaapproach and 08deltacliffs
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Old 03-15-2008, 07:19 PM   #132 (permalink)
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you have to scroll WAY down. go from the bottom and start up. look for a compilation of [lsnd] and [snde] tags.
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Old 03-16-2008, 01:24 PM   #133 (permalink)
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nvr mind i fixed that except i think it may freeze because sometimes it doesn't load in Entity!

Can some1 test it 4 me on look at and tell me what I did wrong its in the Halo 2 Mod Help its called something like ascension_bsp_convert. THANX

can some1 test mine?/???


plz_test_ascension_bsp_convert
Thanx

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Old 03-16-2008, 01:33 PM   #134 (permalink)
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Why cant you test it yourself?
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Old 03-16-2008, 02:26 PM   #135 (permalink)
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my xbox is in da shop!!!!!
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Old 03-26-2008, 05:15 PM   #136 (permalink)
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Did it work??
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Old 03-26-2008, 05:41 PM   #137 (permalink)
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1) we're happy to teach modding, not do it for you.

2) you never gave a link >_>
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Old 03-27-2008, 08:23 PM   #138 (permalink)
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srry here it is plz_test_ascension_bsp_convert
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