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(SP-MP) BSP Conversions

This is a discussion about (SP-MP) BSP Conversions within the Halo 2 Advanced Mod Tutorials section, where you will Learn more advanced techniques to further mod your Halo 2 maps. This is for people who have a good grip on the Halo 2 Beginner Mod Tutorials.; Hey Zone. Outstanding tutorial man. I can see it being extremely usefull in the near future for me. Hehe, though, for the BSP viewer, in your instructions it says ctrl + left mouse click to



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Old 06-09-2007, 02:19 PM   #81 (permalink)
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Hey Zone. Outstanding tutorial man.
I can see it being extremely usefull in the near future for me.

Hehe, though, for the BSP viewer, in your instructions it says ctrl + left mouse click to rotate/alt + mouse click to tilt, while it's actually vise-versa.
Yeah yeah, small details, right?
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Old 06-09-2007, 09:53 PM   #82 (permalink)
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u kno i still havnt gotten this to work for me.....
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Old 06-12-2007, 05:42 PM   #83 (permalink)
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Ok i always used the old entity beta. And i just upgraded to the one in the link today. And when i try to open my map and i fill everything out but where do i set the file path for the bitmaps. That confused me. Any help?
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Old 06-12-2007, 07:24 PM   #84 (permalink)
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There is no bitmaps file for Halo 2. That's only needed when modding Halo 1.
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Old 06-13-2007, 03:00 AM   #85 (permalink)
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Yeah i tried leaving it blank And then it corrupted it.

Oh well i guess i will just stick with entity beta then.







Ok im pretty sure i did everything right and i havent got this error before but this is what it was.

-In the rebuilder

Click the image to open in full size.


-The Error Message

Click the image to open in full size.


Any help what i could do to fix it?

Last edited by -XpLiCiT-; 06-13-2007 at 03:03 AM. Reason: Automerged Doublepost
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Old 06-13-2007, 03:08 PM   #86 (permalink)
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Done nice job

Last edited by LD50; 06-20-2007 at 01:08 PM.
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Old 06-14-2007, 01:01 AM   #87 (permalink)
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......i think i kno whats wrong with every time i try this...its gotta be entity. cuz everything goes right till then, but idk what would happen in entity cuz all i gotta do is nul out like 10 things....hmmm any suggestions?
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Old 06-21-2007, 02:09 AM   #88 (permalink)
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I'm trying to use the SP shared bsp my first attempt failed, (it could of been PC error/human error IDK) I'm just wondering what I should do about the light map (there isn't one on the shared map) the first time I just left it as the original (waterworks)
I know there could be may reasons for the map to freeze when loading, could the light map be a likely reason?

*Edit sorted this problem for some reason entity wouldn't let me null out the light map (i think I tried nulling the light map tag when I should of nulled it in the BSP tag)*

Last edited by LD50; 06-22-2007 at 07:07 PM.
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Old 06-21-2007, 02:39 AM   #89 (permalink)
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I don't recommend this type of mod to newer modders.
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Old 06-21-2007, 11:02 PM   #90 (permalink)
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If you don't recomend it to people new modders (what does that mean? this would be new to anyone who had never BSP converted), how would they learn? (do you mean this is for people who'd done it before, why do they need a tut?)
[sorry to be picky Zone it's just one of those things where people would automatically respond "you know what I mean" so I think about it, and it makes even less sense]
[or do you mean NooB *** idiots who can't follow instructions?]

Can I do MP to MP conversions with this?
(I know that sounds retarded but I want scripts in Midship + midship is a map we use a lot for legit gaming)
When I did SP shared over waterworks everything was fine until it got put on the xbox (i think it was the light map that froze it), now doing midship over waterworks it Errors in the rebuilding stage when writing scenery (I tried unchecking that box)

I'll Persevere and try again I just thought I'd ask before spending another 1/2 hour at it

*word of warning if you don't have 8TB of RAM don't decompile headlong*

*further edit when trying to convert midship over waterworks H2C errors when
"Writing internal bsp scenery raw for Structure BSP" any ideas as to where I fudged it?
Is it possible to MP to MP convert?

Last edited by LD50; 06-22-2007 at 01:55 PM. Reason: Syntax can be difficult
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Old 07-11-2007, 09:31 PM   #91 (permalink)
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this is a very easy tut thanx
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Old 07-27-2007, 11:15 PM   #92 (permalink)
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i was just making one of these and i went to move my laptop with the battery in and it was just plugged into the mall but when i moved my computer i unplugged it lmfao.
so i guess im not going to be doing this anytime soon again.
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Old 07-29-2007, 12:25 AM   #93 (permalink)
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k my h2g will not open i always get an error message saying " object referance not set to an insatnce of a point. i have net framework 2. does it matter if i need to get net framework 1?
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Old 07-29-2007, 01:39 PM   #94 (permalink)
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Thanks for the great tut zone, very easy to understand.

Failed 4 times, i tried a diffrent MP map each time...I'm not giving up until i get this...

Quote: Originally Posted by LD50 View Post
If you don't recomend it to people new modders (what does that mean? this would be new to anyone who had never BSP converted), how would they learn? (do you mean this is for people who'd done it before, why do they need a tut?)
[sorry to be picky Zone it's just one of those things where people would automatically respond "you know what I mean" so I think about it, and it makes even less sense]
[or do you mean NooB *** idiots who can't follow instructions?]

Can I do MP to MP conversions with this?
(I know that sounds retarded but I want scripts in Midship + midship is a map we use a lot for legit gaming)
When I did SP shared over waterworks everything was fine until it got put on the xbox (i think it was the light map that froze it), now doing midship over waterworks it Errors in the rebuilding stage when writing scenery (I tried unchecking that box)

I'll Persevere and try again I just thought I'd ask before spending another 1/2 hour at it

*word of warning if you don't have 8TB of RAM don't decompile headlong*

*further edit when trying to convert midship over waterworks H2C errors when
"Writing internal bsp scenery raw for Structure BSP" any ideas as to where I fudged it?
Is it possible to MP to MP convert?


DO not use this tutorial to MP>MP convert, use a program called "Map converter pro", it works with MP>MP, and is way faster to do, rather then doing it this way...and i dunno if u can even MP>MP convert with this tutorial anyway, btw, don't try to MP>SP covert with map converter pro, it won't work.

Last edited by nitemare14; 07-29-2007 at 01:39 PM. Reason: Automerged Doublepost
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Old 07-30-2007, 07:45 PM   #95 (permalink)
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Quote: Originally Posted by Zone 117 View Post
  • Depending on your computer, this should be done between the apocalypse to when hell freezes over.
  • When you think it freezes, get out of your chair, get a drink, take a piss, and wait, because it didn't.

OH.....MY......GOD!!!!!!! you truely arent joking about how long this step takes, its been doing its thing ALL DAY now -_-

PLus it keeps (not responding)then fixing itself, so that is making it take longer

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Old 07-31-2007, 07:18 PM   #96 (permalink)
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lol yep.
It helps if you restart (to clear your ram) then end all processes besides the vital ones.
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Old 08-01-2007, 06:36 PM   #97 (permalink)
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