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[H2C/H2G] AI in MP - Trulife
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Join Date: Apr 2006
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Quote: Originally Posted by Trulife8342 AI in MP Tutorial What you'll need:•The latest release of H2G and H2C •AI Editor •Latest release of Enity •Yelo, to use AI in MP AI editor http://forums.halomods.com/viewtopic.php?t=41648 Enity http://forums.halomods.com/viewtopic.php?t=53078 H2G & H2C http://forums.halomods.com/viewtopic.php?t=56272 Yelo http://forums.halomods.com/viewtopic.php?t=46369 First off let me discuss what needs to be done, We need to transfer all of the reflexives needed for AI to be spawned in an MP map file here is a list of all the needed reflexives •AI Squads •AI Squad Types •Weapon,Vehicle, And Biped pallet's •Characters •AI Encounters •AI Triggers •AI Zones
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Join Date: Dec 2006
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | Yesssssssssssss! Thank you so much ![]() Uhhh... H2G crashes when I try to open a map. Here's the error (I already have the .NET framework installed): Code: big fat error here <--- Nubcake. There's no AI triggers. EDIT: I think AI Triggers is Unknown 11. Last edited by ZeroTheBurninator; 05-02-2007 at 12:12 PM. Reason: Automerged Doublepost | ||||||
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | .................................................. ................ No. Learn the halo map structure. | ||||||
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | lol..***** i KNOW IT.. ever seen my modz?... n e way it seemed like he emphisized multiplayer... so i thought i'd ask | ||||||
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Don't get c*cky, that mod wasn't that good. It is kinda ok for a first. Last edited by Zone 117; 05-12-2007 at 12:31 AM. | ||||||
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | ..that was a quicky dun in like a few days... did u c how fast it got posted Last edited by doRdo; 05-12-2007 at 12:37 AM. | ||||||
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() ![]() | im having alittle trouble with this, when i extract newmombasas scnr, my entity freezes, i come back a few min later and it says (not responding) what should i do, or does it take a while to extract? | ||||||
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() ![]() | k.................... now when i load the map it just goes directly to blackscreen, what can i do | ||||||
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Open Entity, open the map, go to the sbsp tag, right click the middle area and hit display idents. Find the lsnd, and snde tags, right click them, hit swap, null them. After you have nulled all of those, it should load. I just had that problem like 2 hours ago lol. If it loads blackscreen again there was a deeper problem. Since there are so many variables, it's pretty much impossible to fix it, you will most likely end up restarting the mod. | ||||||
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