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How To Make Working Teleporters That Non-Modders Can Also Use!

This is a discussion about How To Make Working Teleporters That Non-Modders Can Also Use! within the Halo 2 Advanced Mod Tutorials section, where you will Learn more advanced techniques to further mod your Halo 2 maps. This is for people who have a good grip on the Halo 2 Beginner Mod Tutorials.; thanks, its kool, i hate having to walk to things that i wanna show to people while filming, thank you



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Old 01-23-2007, 04:23 PM   #21 (permalink)
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thanks, its kool, i hate having to walk to things that i wanna show to people while filming, thank you
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Old 01-24-2007, 09:43 PM   #22 (permalink)
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Yo

mainmenu.map, singleplayer.map and shared.map all have to be in the same folder as the .map file your working on, if i remember correctly. (for the person with the map error message). If there is no raw editor under tools you have the wrong version of entity. The correct version is here:
http://files.halomods.com/viewtopic.php?t=51346

You need DirectX. Once you have directx go to Start- run- and type in dxdiag. Walk through the first few pages regarding 3D settings and click the buttons to run tests. Once everything runs right you should be able to open the raw editor (only do all of this if you get an error message when trying to open the raw editor.

Ps sorry bout double post

Last edited by boldafashizzle; 01-24-2007 at 09:43 PM. Reason: Automerged Doublepost
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Old 04-26-2007, 08:17 PM   #23 (permalink)
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lawlz. Its been a while since I updated this. Lol, I guess I will go ahead and do it. Im going to use Entity UE v1.6 (If you dont have it, I will post a link)

ok, its updated.

Last edited by DrXthirst; 04-26-2007 at 08:17 PM. Reason: Automerged Doublepost
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Old 04-30-2007, 11:45 AM   #24 (permalink)
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I will also write another tutorial for a way to make it where non-modders can see where the teleporters. However, they will never be able to see the green spinning things because non-modders cant see moved scenery. I will list some objects that you could use for notifying a teleporter.
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Old 05-06-2007, 03:47 PM   #25 (permalink)
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Thats sweet dude cant wait to try it.
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Old 05-26-2007, 03:48 PM   #26 (permalink)
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I like it,
It's helpful.
Thanks.
I've used on a few maps of mine.
Usually If it wont let them see the teleporter I'll put like a warthoh right next to it, so when they go to enter driver seat, they get teleported.
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Old 05-28-2007, 10:03 AM   #27 (permalink)
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thanks
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Old 05-28-2007, 10:56 AM   #28 (permalink)
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if i used the oddball spawns for the teleporters do i need to play oddball for the teleporters to work?
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Old 05-29-2007, 02:42 PM   #29 (permalink)
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No, as long as you change them to a teleporter, then it doesn't matter which game varient you play.
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Old 06-06-2007, 03:37 PM   #30 (permalink)
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Quote: Originally Posted by dehorn View Post
hey in your tut you say to click on raw editor in the tools menu, but there is no raw editor. only reference, meta, and hex editor... what do i do
Go to the display button with the blue circle and a "+" sign in it and select "View BSP"


Quote: Originally Posted by triggahappy View Post
mainmenu- map not found. please help

You need to add your mainmenu.map and shared.map files into the same folder as the map you are editing in entity. If you dont no how to get the mainmenu.map and shared.map files then check the advanced tutorial section, its there.
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Old 08-05-2007, 11:26 PM   #31 (permalink)
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thanks alot dude.. i really needed this
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Old 08-08-2007, 12:07 PM   #32 (permalink)
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yo wtf i tried to view the bsp and it says mainmenu - map not found, set map paths i tried on dune and turf
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Old 08-09-2007, 10:24 PM   #33 (permalink)
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Thanks for this Tutorial was looking for this!
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Old 08-13-2007, 10:15 PM   #34 (permalink)
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No problem.
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Old 08-15-2007, 08:56 PM   #35 (permalink)
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hey when i try to clikc on the bsp viewer it tells me i need to set map paths then it gives me an error that tells me to quit and then enity goes away whats wrong ne 1 know?
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Old 08-15-2007, 08:58 PM   #36 (permalink)
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You need all of the maps in the same folder as the map you are editing..

mainmenu.map shared.map single_player_shared.map

Download:
XboxSoftMods [files] » Unmodded maps for various Xbox / 360 games » Halo 2 maps » Shared/Mainmenu (OTHER MAPS)

Last edited by AtomicBump; 08-15-2007 at 08:59 PM.
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Old 09-04-2007, 06:21 AM   #37 (permalink)
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thanks for the xbox soft mods it wont let me just type it in in the bar =)
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Old 09-12-2007, 07:26 PM   #38 (permalink)
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