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Modding old maps on live.
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | Modding old maps on live. I need a little help, i have the firmware part done. Now im onto the game. After i have the raw dump iso and the ss.bin, i need to now edit the maps. I was told if i use hex editor, or any small change done it will corrupt it. How is this done then.. Ill pay for that stupid tut if need be unless some one can help me. | ||||||
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | i have a program that does the "hexing" for you. you just open the iso and inject the maps with this, also i have a ss.bin patcher | ||||||
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Quote: Originally Posted by Inuyasha I need a little help, i have the firmware part done. Now im onto the game. After i have the raw dump iso and the ss.bin, i need to now edit the maps. I was told if i use hex editor, or any small change done it will corrupt it. How is this done then.. Ill pay for that stupid tut if need be unless some one can help me. ![]() | ||||||
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | Maps Ok, that sounds cool. I sent you a pm regarding it. For everyone elses learning pourpose i asked " I thought that any change through programs liek dot halo or stuff like that would change the iso size and make the map not load. Basicly i thought you had to do it all in hex, but if you can iject a moddified iso then damn this will be easier than the burning part." Let me know if any one has any more info, program names would be nice :whatever: | ||||||
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