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Putting Weapons on ur map
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | Putting Weapons on ur map TuT by me Ok lets get started open up sapien and open up ur scenerio file step 1. click on the + next to mission ![]() step 2. now scroll down to game data and hit the + ![]() Step 3. scroll down and click on netgame equipment now right click on the game window and were where u want the weapon to spawn ![]() step 4. Now the properties pallate if you do not see it click on view then click on it even if its checked then go in view and click on it again ![]() Unless you do allready we have to add some weapons so click on edit types on the top left and it should bring up a new dialog it should look like this ![]() step 5.(in pic) ![]() step 6. when thats ok click on add then go in your halo custom edition folder and go in tags then weapons then click on folder with the weapon that u want say assault rifle so click on that folder then click on assault rifle.weapon then click done ok now were good with that we can close that edit types dialog out and now back to the properties. step 7. ok we have to fill out its properties we really dont want it to levitate well it dosent matter its up to you ok for type 0,1,2,and 3 click on the scroll box(the down arrows in a box) and now customize it out if u just want that soawn tere for all games put all games for all types but if u want for certain games if u want only in slayer put type 0 slayer and the rest lve alone. ok and team index put 1 ok now at the bottom u should see item collection click on the 3 dots the ... in a box and now it should bring up an open dialog ok for this u want to go to halo custom edition then tags then item collection and since we were adding assault rifle you would want to click assault rifle.item_collection [size="7"]Done just compile scripts and save and ur done![\size] | ||||||
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