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hmt for halo 1 on xbox
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| | #2 (permalink) | ||||||
| U Admirin my engine? ![]()
Join Date: Apr 2006 Location: Comox BC Canada
Posts: 5,864
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | The only reason for you not being able to open a map in HMT is it's being used by another program ie. another modding program. | ||||||
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| | #5 (permalink) | ||||||
| 7S Enthusiast
Join Date: Jan 2007
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | No, Warrior101 right, the only way I've ever edited a Halo Xbox map in HMT is to open it in Dot Halo first to decompress it, then close Dot Halo and leave it uncompressed, then open it in HMT, edit the map, then close HMT, open the map in Dot Halo again, and close it while recompressing. HMT cannot decompress or compress maps on it's own (the feature is in the menu but it doesn't work). Editing Halo 1 Xbox maps is not as easy as Halo PC or Halo 2 Xbox because of the compression. Isn't there a stand-alone program for decompressing and compressing the H1X maps? | ||||||
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