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Revised dvar list

This is a discussion about Revised dvar list within the Call of Duty 5 Modding section, where you will Learn how to mod your Call of Duty 5: World at War. Mod your profile to get no reload, less gravity, faster gameplay, and more!; Not sure about the last one, but for mot of those you have to use a zombie save, are you?



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Old 09-29-2009, 09:21 AM   #41
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Re: Revised dvar list

Not sure about the last one, but for mot of those you have to use a zombie save, are you?
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Old 09-29-2009, 05:18 PM   #42
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Re: Revised dvar list

Quote: Originally Posted by a deeper b1ue View Post
Not sure about the last one, but for mot of those you have to use a zombie save, are you?
how do you use a zombie save, what I do is take my save file from XPort 360 and put it in the CoD Tool, then I put in the Dvar's twice manually that I want. Then I save, put it back on the hard drive. Go into the game, hit rusume, then save again. Then I have my mods working fine. But those don't seem to be working,

I changed the value of the juggernog perk one to 75 and I couln't tell if it did or didn't do anything

Also, the unlimited ammo one. Does that necessarily mean you never have to get more ammo, or you just keep all of your previous ammo as well along with the increased clip size mod. I noticed in offline co op that me and my brothers ammo counters went to 127, but when we got another max ammo, it didn't go up but we still had the ammo. Because it would go down to 126 or 125 then jump back to 127. Is this what the unlimited ammo does. Because it does say "player_SUSTAINAMMO" which I'm starting to think all it does is let you keep all of the ammo you get, and you can get as much as you want.

As for the increased health ones, if I am modding the right way(which I think I am because everything but a few seem to work). They don't work

Any answers appreciated!
Thanks

(sorry for bugging anyone, just curious about these things)

But does anyone know how to lower the gravity, and I don't mean phys_gravity 99. I don't wan't the zombies to float, I wan't to float or moon jump type stuff. When I first learned how to mod(about 4 days ago), I didn't know to enter the dvar's manually in the advanced section of CoD Tool. So I just used the easy buttons and saved it(I had lowered the gravity). Then when I went to campaign and resumed my game, it had it where I was moon jumping and floating.

But I want to do this in zombies and haven't seen anything about it.

Once again, ALL ANSWERS APPRECIATED!
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Old 10-10-2009, 12:47 PM   #43
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Re: Revised dvar list

what is the dvar for god mode and spawn with everygun
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Old 10-10-2009, 12:47 PM   #44
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Re: Revised dvar list

That is a bind command
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Old 10-10-2009, 01:00 PM   #45
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Re: Revised dvar list

how does my hex look guys? (this is my cod 5 iso)

A..unbind BUTTON_B..unbind BUTTON_X..unbind BUTTON_Y..bind DPAD_UP "god"..set "give all"..bind DPAD_DOWN "god ; say I am god!"..set "player_ignoreammo"..bind DPAD_RIGHT "noclip"..set player_sprintSpeedScale "5.0"..set cg_laserForceOn "1"..set player_sprint

Last edited by decima7e; 10-10-2009 at 01:01 PM.
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Old 10-13-2009, 01:57 AM   #46
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Re: Revised dvar list

....r_drawWater....0 (don't know)

use to make all water plain blue with question marks...idk about now
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Old 10-25-2009, 04:46 AM   #47
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Re: Revised dvar list

must i put them in wiht cod tools thanks help please
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Old 10-25-2009, 01:37 PM   #48
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Re: Revised dvar list

put them in the advanced tab in codtool.
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Old 11-06-2009, 05:30 PM   #49
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Re: Revised dvar list

[QUOTE=decima7e;1161771]how does my hex look guys? (this is my cod 5 iso)

bind DPAD_UP "god"..set "give all"..bind DPAD_DOWN "god ; say I am god!"..set "player_ignoreammo"..bind DPAD_RIGHT "noclip"..


For these can you put them in on the advanced tab of cod tool?
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Old 11-06-2009, 07:12 PM   #50
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Re: Revised dvar list

[quote=xXR4P1D5H0TXx;1198461]
Quote: Originally Posted by decima7e View Post
how does my hex look guys? (this is my cod 5 iso)

bind DPAD_UP "god"..set "give all"..bind DPAD_DOWN "god ; say I am god!"..set "player_ignoreammo"..bind DPAD_RIGHT "noclip"..


For these can you put them in on the advanced tab of cod tool?
No, those are binds not dvars.
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Old 11-06-2009, 10:22 PM   #51
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Re: Revised dvar list

Quote: Originally Posted by a deeper b1ue View Post
Call of Duty 5: Dvars Default Value
I DID NOT MAKE THIS LIST AND TAKE NO CREDIT FOR IT
I ONLY ADDED CAPTIONS
FULL CREDIT FOR THE LIST GOES TO KAJAMN
These ones work in SOLO and CO-OP:

....player_strafeSpeedScale....1-20 (fast side to side movement)
....player_sprintSpeedScale....4.0 (fast Sprint)
....player_sprintUnlimited....1 (unlimited sprint)
....player_backSpeedScale....2.0 (Fast backwards walk)
....player_sprintCameraBob....0 (camera doesn't bob when running)
....player_meleeRange....999 (knife from far away)
....player_clipSizeMultiplier....999 (increased clip)
....player_lastStandBleedoutTime....250 (about 5 minute last stand time)
....Revive_Trigger_Radius....99999 (far away revives)
....cg_laserForceOn....1 (host only) (laser dot sight)
....perk_weapRateMultiplier....0.001 (increased double tap, must by perk)
....perk_weapSpreadMultiplier....0 (doesn't do anything)
....perk_armorvest....0 (Increased jug, must by perk)
....perk_weapReloadMultiplier....0.001 (fast reload, must by perk)
....player_deathInvulnerableToMelee....1 (health increased by 1 hit)
....cg_scoreboardpingtext....1 (Ping is shown on scoreboard)
....ai_meleeRange....0 (Random dogs can't hurt you)
....clanName...."@@@@" (changes clan name)
....superuser....1 (enables special clantags, must be hexed)
....clanName...."" (changes clan name)
....party_hostname...."your gamertag here" (force host)
....party_host....1 (force host)
....party_connectToOthers....0 (starts new party)
....party_iamhost....1 (forces host)
....g_knockback....9999 (far knockbacks)
....g_ai....0 (Zombies don't spawn)
....ai_disableSpawn....1 (Zombies don't spawn)
....ai_noPathToEnemyGiveupTime....6000 (zombies give up quick)
....g_speed....1000 (increased walk speed)
....timescale....9.9 (game runs faster)
....phys_gravity....99 (Zombies float when deadn host only)
....r_fog....0 (no fog)
....Zombie_dog_animset....human (dogs don't move)
....magic_chest_movable....0 (random box doesn't move)

These ones will work in SOLO ONLY:

....player_deathInvulnerableTime....9999 (increased health)
....player_damageMultiplier....0 (increased damage)
....player_radiusDamageMultiplier....0 (don't know)
....player_meleeDamageMultiplier....0 (don't know)
....bg_fallDamageMaxHeight....9999 (no fall damage)
....bg_fallDamageMinHeight....9998 (no fall damage)
....g_player_maxhealth....2000 (increased health)
....player_deathInvulnerableToMelee....1 (increased health)
....dog_MeleeDamage....0 (no damage from dogs)
....fire_world_damage_rate....0 (don't know)
....bg_fallDamageMaxHeight....999 (no fall damage)
....bg_fallDamageMinHeight....999 (no fall damage)
....player_sustainAmmo....1 (unlimited ammo)
....bullet_penetrationEnabled....1 (bullets penetrate)
....cg_thirdPerson....1 (third person view)
....fire_world_damage_rate....0 (don't know)
....fx_enable....1 (don't know)
....jump_height....999 (jump high)
....player_bayonetRange....999 (far bayonet range)
....player_swimDamage....0 (no swim damage)
....r_drawWater....0 (don't know)
....r_fog....0 (no fog)
....player_breath_hold_time....999 (almost infinite breath)
....jump_slowdownEnable....0 (don't know)
....player_sprintCameraBob....0 (camera doesn't bob)
....bg_bobAmplitudeProne....0 (no bob)
....bg_bobAmplitudeDucked....0 (no bob)
....bg_bobAmplitudeStanding....0 (no bob)
....player_swimTime....999 (log swim time)
....player_bayonetRange....999 (far away bayonets)
....cl_stanceHoldTime....0 (don't know)
....ammoCounterHide....1 (hide ammo counter)
....hud_showStance....0 (hide stance)
....cg_drawGun....0 (don't know)
....cg_drawBreathHint....0 (doesn't show breath hint)
....cg_blood....0 (no blood)
....cg_draw2D....0 (don't know)
....cg_thirdPerson....1 (third person view)
....cg_debug_overlay_viewport....1 (don't know)
....hud_drawHUD....0 (don't know)
....lowammpulserate....0 (don't know)
....con_minicon....1 (don't know)
....cg_weaponHintsCoD1Style....0 (no hints)
....aim_slowdown_enabled....0 (don't know)
....r_fullbright....1 (don't know)
....r_drawWater....0 (don't know)
....R_gamma....0 (don't know)
....fx_enable....0 (don't know)
....bullet_penetrationEnabled....0 (no bullet penetration)
....g_banzai_max_target_distance....0 (no banzai attackers)
....ai_accuracyDistScale....999 (don'y know)
....perk_altMeleeDamage....1-10000 (Bowie Knife damage)
....Perk_altMeleeLerpTime....10-100 (Bowie Knife lunge time)


If any of these are wrong, or you know what some of these do feel free to correct me

very nicely done
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Old 11-06-2009, 10:35 PM   #52
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Re: Revised dvar list

Quote: Originally Posted by Pure Shaun ETF View Post
very nicely done
WHY would you quote his whole post....
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Old 11-17-2009, 01:42 PM   #53
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Re: Revised dvar list

plz give me 100usd
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