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Revised dvar list
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| | #21 |
| 7S Enthusiast | Re: Revised dvar list I do that, is the timescale DVAR the same thing as the game speed option? |
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| | #22 |
| Member | Re: Revised dvar list |
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| | #23 |
| Junior Member | Re: Revised dvar list Can someone tell me what maps each one of these works on for CO-OP? I couldn't get far revive and fast walking to work on Der Reise but I don't know if I had to many DVAR's at the time or not. Revive_Trigger_Radius....99999 (far away revives) g_speed....1000 (increased walk speed) phys_gravity....99 (low gravity) |
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| | #24 |
| 7S Enthusiast | Re: Revised dvar list Can someone tell me what maps each one of these works on for CO-OP? I couldn't get far revive and fast walking to work on Der Reise but I don't know if I had to many DVAR's at the time or not. Revive_Trigger_Radius....99999 (far away revives) g_speed....1000 (increased walk speed) phys_gravity....99 (low gravity) 2.g_speed not sure about that one, personally I don't use that so I just walk normally which makes it a lot easier to hit zombies while moving. I recommend not using this one and just use fast sprint with unlimited sprint. 3.I have never used the gravity one so IDK, if u tried it on Der Reise and it didn't work then I would suggest trying it on other maps. |
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| | #25 |
| Novice | Re: Revised dvar list |
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| | #26 |
| Member | Re: Revised dvar list well you did it wrong |
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| | #27 |
| 7S Enthusiast | Re: Revised dvar list Revive_Trigger_Radius....99999+++++ dosn't work on derrise, works on single player g_speed....1000 (increased walk speed)++++ makes you run fast phys_gravity....99 (low gravity)++++++makes dead zombies float into the air |
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| | #28 |
| Member | Re: Revised dvar list Revive_Trigger_Radius....99999+++++ dosn't work on derrise, works on single player.Works on verruk and shi no numa. g_speed....1000 (increased walk speed)++++ makes you run fast. phys_gravity....99 (low gravity)++++++makes dead zombies float into the air |
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| | #29 |
| Junior Member | Re: Revised dvar list Love this!!!! I like to go public and only have one mod on so that the freak out..... For example turn g_knockback on to like 9999999 and when they get hit they fly like 200 feet and start screaming what the **** just happened. Here is other turn on disablespawn and no zombies come so they freak out and stay there for like 10 minutes waiting for something to happen....... freaking epic....... |
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| | #30 |
| Premium Member ![]() | Re: Revised dvar list Yep, it depends what u like: Grenade launcher, bazooka, or wonderwaffle will shoot triple tap if u have "perk_weapSpreadMultiplier" . And single action guns such as Kar 98 will shoot triple tap if u do not have it. Love this!!!! I like to go public and only have one mod on so that the freak out..... For example turn g_knockback on to like 9999999 and when they get hit they fly like 200 feet and start screaming what the **** just happened. Here is other turn on disablespawn and no zombies come so they freak out and stay there for like 10 minutes waiting for something to happen....... freaking epic.......BTW, I am using g_knockback 99999999999 (works the best for me) Last edited by myxa; 09-09-2009 at 10:39 AM. |
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| | #31 |
| 7S Enthusiast | Re: Revised dvar list myxa,you should try putting 1e+009 as a value its hilarious when people dont know its on. Oh and can you add these dvars to the list a deeper b1ue? ....perk_altMeleeDamage....1-10000 (Bowie Knife damage) ....Perk_altMeleeLerpTime....10-100 (Bowie Knife lunge time) |
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| The Following User Says Thank You to TurdSnack For This Useful Post: | a deeper b1ue (09-19-2009) |
| | #32 |
| Novice | Re: Revised dvar list These are based off other games. ....cl_stanceHoldTime....0 (toggle crouch ?) ....cg_drawGun....0 (hides your gun) ....cg_thirdPerson....1 (third person view) ....hud_drawHUD....0 (shows the HUD) ....aim_slowdown_enabled....0 (lowers sensitivety when you aim) ....r_drawWater....0 (turns off water) |
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| | #33 |
| Novice | Re: Revised dvar list will someone message me on live when they figure how to do coop modz again D R3AL IMPALER and anyone kno super jump code |
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| | #34 |
| Member | Re: Revised dvar list they dont work on co-op anymore |
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| | #35 |
| BANNED | Re: Revised dvar list Does anyone know if it is possible to get forward run speed in coop offline ? For some reason I can only get sprint to work . |
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| | #36 |
| Novice | Re: Revised dvar list i think they patch this......... ![]() ![]() ![]() ![]() |
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| | #37 |
| Your Ad Here! ![]() | Re: Revised dvar list they patched co-op, solo still works |
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| | #38 |
| Junior Member | Re: Revised dvar list You have to have the g_speed at 999 not 1000 and you have to put player walk speed too 999 on cod tool aswell. |
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| | #39 |
| Novice | Re: Revised dvar list actually the value of last stand bleedout time is measured in seconds, therefore 600=10 minutes 300=5 minutes 900=15 minutes you can put in whatever value you want so make it what you want it to be |
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| | #40 |
| Novice | Re: Revised dvar list I've been using this page for my mods. But a few don't work, and yes I put them in 2 times, sometimes more. 1. player_deathInvulnerableTime 9999(increased health) Doesn't work 2. g_player_maxhealth 2000(increased health) Doesn't work 3. perk_armorvest 0(Increased juggernog) Doesn't work, but I read somewhere if you put the value to 75 it works. 4. player_deathInvulnerableToMelee 1(increased health by one hit) Doesn't work 5. player_sustainAmmo 1(unlimited ammo) Doesn't work 6. perk_altMeleeDamage 1-10000(bowie knife damage) This one I can't say it doesn't work, but I entered perk_altMeleeDamage and the value 10000 and also the value 9999 but nothing happened. Am I supposed to enter 1-10000 as the value, or a number between those 2 |
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| Tags |
| advanced tab, call of duty, cod, cod tool, dvar, mod, modding, revised, zombies |
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