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juggerNOT
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| | #1 (permalink) | ||||||
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | juggerNOT just wondering how many people use this perk versus the number of people that hate this perk? i myself hate it | ||||||
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| | #2 (permalink) | ||||||
| Member
| Re: juggerNOT Depends on the class. Some classes I use juggernaut some classes I don't. If you think about it juggernaut is one of the most effective perks in the game which is why most people hate it as well. I personally don't care as I have dealt with it since the game came out. It only takes a few extra bullets to kill a person so that just means I shoot him even more. I mean if you break it down juggernaut is the most effective perk for that slot so why not use it. | ||||||
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| | #3 (permalink) | ||||||
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | Re: juggerNOT myself i cant get away from my stopping power long enough to use juggernaut. honestly ive never used jugg so i really dont know how good of a perk it is. i agree it doesnt take much more to kill a juggernaut. the only time i get pissed is when i get a shot on a jugg and then he turns a corner still alive. and what about the juggerstanders (Juggernaut & laststand) you waste a whole clip on these guys | ||||||
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| | #4 (permalink) | ||||||
| Vegas Masta ![]()
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: juggerNOT ill use it in Hardcore, otherwise I feel that stopping power is more effective. | ||||||
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| | #5 (permalink) | ||||||
| 7S Addict
| Re: juggerNOT I agree with phelix, well with me it depends which mood I'm in. If I want to piss people off I use it. Like in snd, I will use a mp5 with a red dot, so I show up on the radar and juaggernaut so I get more kills so then they get pissed at me. So using juggernaunt has its ups and downs but its still a really really good perk. | ||||||
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| | #7 (permalink) | ||||||
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | Re: juggerNOT Yeah the only thing I use it for is my Hardcore/S&D Sniper class. Otherwise, Stopping Power is much more effective because there is more of a chance that you will finish them off before they notice you. At least this is true in my case, because I use headphones so I can hear people before they come and, sometimes, shoot them before they get a bullet out of the barrel. With Juggernaut, you will surely be shot before you kill them if merely anticipating their arrival, and this injury continues so that you are susceptible longer. The only reason I don't use Stopping Power and use Juggernaut instead on that specific sniper class is because Stopping Power makes no difference in the number of bullets used on a sniper rifle and I don't go around shooting with my pistol in Hardcore or Search and Destroy. | ||||||
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| | #8 (permalink) | ||||||
| Member
| Re: juggerNOT Otherwise, Stopping Power is much more effective because there is more of a chance that you will finish them off before they notice you. At least this is true in my case, because I use headphones so I can hear people before they come and, sometimes, shoot them before they get a bullet out of the barrel. With Juggernaut, you will surely be shot before you kill them if merely anticipating their arrival, and this injury continues so that you are susceptible longer. Juggernaut protects you from..
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| | #9 (permalink) | ||||||
| 7S Enthusiast
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | Re: juggerNOT I never really use it. I find it kinda cheap due to the fact of losing realism. But that's just me. But anyway I always prefer Stopping Power or UAV Jammer. But it's dumb, I mean you could shoot somebody in the chest with say a .50 Cal. as many times as you want, and still no death. Compared to rarely not getting a 1 Hit kill with it. | ||||||
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| | #10 (permalink) | ||||||
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | Re: juggerNOT i dont use juggernot but i hate it when ppl say take the jugernot off when playing live who cares!!!! ppl can do watever they want | ||||||
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| | #11 (permalink) | ||||||
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | Re: juggerNOT You bring up a good point but you have to consider this. In many game types there are those pesky random grenades as well as claymores, c4's and noob tubes. Now lets compare the two perks..stopping power and juggernaut. Juggernaut protects you from..
I'm just saying, it all depends on your style. For me, stopping power is the way to go. Oh but there is one more thing. I have a "Headquarters Shipment" class that is an MP5, Fragx3, Sonic Boom, and Martyrdom. That is great. Always get someone with at least one of four grenades. That is a fun map on Headquarters! | ||||||
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| | #12 (permalink) | ||||||
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | Re: juggerNOT I only get pissed off when other people get pissed off over it, I mean, so what if you use juggernaut, it's a perk isn’t it? It is allowed to be used. If some one calls me a Noob for using juggernaut then I just tell them they're a Noob for using Last Stand, or Stopping power, or UAV jammer. I use Juggernaut for extra health, I’m sure nobody would ever turn down body armour would they? You wear a bulletproof vest in the police force, does that make you a noob? Overall, every Perk has different effects and you're not a Noob for using any of them. | ||||||
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| | #13 (permalink) | ||||||
| 7S Enthusiast
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | Re: juggerNOT I use it but only on my lmg set, great set for vacant I get over 10 kill streaks everytime. | ||||||
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| | #14 (permalink) | ||||||
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | Re: juggerNOT To add more to the pot Jug and Stopping power actually offset each other. Not sure exactly but just for ease, say double health vs double bullet power. they offset. So if you use stopping power on a Jug its like neither of you have a second perk if you follow me. There are a couple other perks that offset each other too but i cant rememeber which and which. | ||||||
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| | #15 (permalink) | ||||||
| 7S Enthusiast
| Re: juggerNOT yeah hunter ^^^^ i feel that juggernaut vs stopping power (in terms of health) is just like double tap vs stopping power (in terms of ammo) For example.. with juggernaut.. you take longer to kill him but he willl take longer to kill you. and with doubletap i always feel it's pointless.. why use double tap over stopping power? it puts more bullets in an enemy and kills him just as fast as stopping power.. but it empties your ammo much quicker | ||||||
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| | #16 (permalink) | ||||||
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Nominated 0 Times in 0 Posts TOTM Award(s): 0 ![]() | Re: juggerNOT yeah hunter ^^^^ i feel that juggernaut vs stopping power (in terms of health) is just like double tap vs stopping power (in terms of ammo) For example.. with juggernaut.. you take longer to kill him but he willl take longer to kill you. and with doubletap i always feel it's pointless.. why use double tap over stopping power? it puts more bullets in an enemy and kills him just as fast as stopping power.. but it empties your ammo much quicker | ||||||
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