Go Back   Se7enSins Forums > Xbox Gaming > Halo 1 and Halo 2 > Halo 2 > Halo Modding Section > Halo 2 Beginner Mod Tutorials

Warthog Hydraulics

This is a discussion about Warthog Hydraulics within the Halo 2 Beginner Mod Tutorials section, where you will Learn the basics to Halo 2 Modding. Learn how to properly mod a map, encrypt a map, resign a map and load your modded map on the Xbox.; Step 1: Open your map up in Entity and go to the [proj] tag and click on: objects\weapons\support_high\rocket_launcher\proje ctiles\rocket make sure its highlighted and right click then select duplicate. now open you go back to



Notices

Reply
 
LinkBack Thread Tools Display Modes
Old 06-19-2007, 10:19 PM   #1
Junior Member
Points: 2,050, Level: 18 Points: 2,050, Level: 18 Points: 2,050, Level: 18
Activity: 0% Activity: 0% Activity: 0%
 
xxrobbiechaosxx's Avatar
Warthog Hydraulics

Step 1:

Open your map up in Entity and go to the [proj] tag and click on:

objects\weapons\support_high\rocket_launcher\proje ctiles\rocket

make sure its highlighted and right click then select duplicate. now open you go back to the [proj] tag again and right under:

objects\weapons\support_high\rocket_launcher\proje ctiles\rocket

you should see

objects\weapons\support_high\rocket_launcher\proje ctiles\rocket2

now close your map out of entity.

Step: 2

open your map in ADI the go to the [weap] tag and click on:

objects\vehicles\warthog\weapon\warthog_horn

change BOTH the projectiles to:

objects\weapons\support_high\rocket_launcher\proje ctiles\rocket2

then null everything else out.

then open your map up in dothalo and go to the [weap] tag and click on the warthog horn again go into tag editor window and go down the the bottom where the projectile is and click the dropdown window and click 0

then change the x,y, and z spawn coords to these

X: 8E-11

Y: 0.000647948

Z: -0.4428424

then go back the the dropdown window and select 1 and do the same thing.

Step 3:

open your map up in dothalo again and go to your duplicated [proj] tag. and go to the tag editor and make your values look like these


Glow Radius: 0
Damage Effect distance: 0
Projectile Life Distance: around 5 or so
Life Span: around 5 or so

now go to the dependencies window and null everything accept for the [jpt] tags

Step 4:

go to the [Jpt] tag and click on:

objects\weapons\support_high\rocket_launcher\damag e_effects\rocket_launcher_explosion

now go to the tag editor and set the values to these

Minimum Damage: 0
Damage (min): 0
Damage(max): 0
Force: i put mine on 3 but you can experiment
Stun Time: 0
Shake duration: 0
Shake Rotation: 0
Shake Movement: 0

now do the same thing for this one accept change force to 0:

objects\weapons\support_high\rocket_launcher\damag e_effects\rocket_launcher_impact

now set everyting to 0 on this one but leave the bottom 2 trigger things alone.

objects\weapons\support_high\rocket_launcher\damag e_effects\rocket_launcher_trigger

Join Now!


Last edited by xxrobbiechaosxx; 06-21-2007 at 02:13 PM..
xxrobbiechaosxx is offline   Reply With Quote
The Following User Says Thank You to xxrobbiechaosxx For This Useful Post:
sacretes (02-01-2008)
Old 06-19-2007, 10:28 PM   #2
Junior Member
Points: 2,410, Level: 20 Points: 2,410, Level: 20 Points: 2,410, Level: 20
Activity: 0% Activity: 0% Activity: 0%
 
Swordfang's Avatar
Cool, next we need a low rider hog...A ferret is what it should be called
Swordfang is offline   Reply With Quote
Old 06-19-2007, 11:31 PM   #3
Junior Member
Points: 2,050, Level: 18 Points: 2,050, Level: 18 Points: 2,050, Level: 18
Activity: 0% Activity: 0% Activity: 0%
 
xxrobbiechaosxx's Avatar
That's what I've been trying to do for a little while now.
I'll tell you when if I figure out how.
I've been experimenting with markers recently.
xxrobbiechaosxx is offline   Reply With Quote
The Following User Says Thank You to xxrobbiechaosxx For This Useful Post:
sacretes (02-08-2008)
Old 06-20-2007, 12:00 AM   #4
King of Warez
Points: 15,113, Level: 53 Points: 15,113, Level: 53 Points: 15,113, Level: 53
Activity: 40% Activity: 40% Activity: 40%
 
TerminatioN's Avatar
I'd be happy to take pictures/video of this if you want.

I myself am not going to do this mod, but if you want me to film it or take pictures then I can...

PM me if you are interested.

Last edited by TerminatioN; 06-20-2007 at 02:05 AM..
TerminatioN is offline   Reply With Quote
Old 06-20-2007, 04:45 PM   #5
Novice
Points: 824, Level: 11 Points: 824, Level: 11 Points: 824, Level: 11
Activity: 0% Activity: 0% Activity: 0%
 
[GamerX]'s Avatar
Nice tut.
[GamerX] is offline   Reply With Quote
Old 06-20-2007, 07:59 PM   #6
Junior Member
Points: 2,150, Level: 18 Points: 2,150, Level: 18 Points: 2,150, Level: 18
Activity: 0% Activity: 0% Activity: 0%
 
Minkis's Avatar
Dude can you help me cause in ADI and in dothalo my tag edotors wont show the stuff it says there is no plug in for it plz help some 1
Minkis is offline   Reply With Quote
Old 06-21-2007, 01:59 PM   #7
Junior Member
Points: 2,050, Level: 18 Points: 2,050, Level: 18 Points: 2,050, Level: 18
Activity: 0% Activity: 0% Activity: 0%
 
xxrobbiechaosxx's Avatar
Do you have ADI 2.0?
xxrobbiechaosxx is offline   Reply With Quote
The Following User Says Thank You to xxrobbiechaosxx For This Useful Post:
sacretes (02-01-2008)
Old 06-21-2007, 11:22 PM   #8
Junior Member
Points: 2,150, Level: 18 Points: 2,150, Level: 18 Points: 2,150, Level: 18
Activity: 0% Activity: 0% Activity: 0%
 
Minkis's Avatar
Quote: Originally Posted by xxrobbiechaosxx View Post
Do you have ADI 2.0?
yea im using it of UMP V4 and if it helps my ip address got banned of mofm
Minkis is offline   Reply With Quote
Old 06-23-2007, 12:53 PM   #9
Junior Member
Points: 2,050, Level: 18 Points: 2,050, Level: 18 Points: 2,050, Level: 18
Activity: 0% Activity: 0% Activity: 0%
 
xxrobbiechaosxx's Avatar
I don't think that would have anything to do with it.
I don't know what wrong.
My ADI works fine.
Ask a moderator, maybe they can help.
xxrobbiechaosxx is offline   Reply With Quote
Old 06-24-2007, 11:04 AM   #10
Junior Member
Points: 2,150, Level: 18 Points: 2,150, Level: 18 Points: 2,150, Level: 18
Activity: 0% Activity: 0% Activity: 0%
 
Minkis's Avatar
Quote: Originally Posted by xxrobbiechaosxx View Post
I don't think that would have anything to do with it.
I don't know what wrong.
My ADI works fine.
Ask a moderator, maybe they can help.
Oh nvm i got AIO v2 and its working well thanx for the help though and is that you in your pic?
Minkis is offline   Reply With Quote
Old 06-25-2007, 04:14 PM   #11
7S Enthusiast
Points: 985, Level: 12 Points: 985, Level: 12 Points: 985, Level: 12
Activity: 0% Activity: 0% Activity: 0%
 
big bag's Avatar
to make a low rider hog you clik on the warthog and go to warthog hight and change ti to somthin smaller i think. The only bad thing is that the tiers are going in to the ground
big bag is offline   Reply With Quote
Old 06-26-2007, 05:53 PM   #12
Junior Member
Points: 2,050, Level: 18 Points: 2,050, Level: 18 Points: 2,050, Level: 18
Activity: 0% Activity: 0% Activity: 0%
 
xxrobbiechaosxx's Avatar
Exactly.
Because the tires have nothing to do with how high the warthog is for some reason.
It's connected to the main body.
Which sucks because when moving the markers, it makes it harder =P
xxrobbiechaosxx is offline   Reply With Quote
Old 06-26-2007, 09:38 PM   #13
7S Enthusiast
Points: 985, Level: 12 Points: 985, Level: 12 Points: 985, Level: 12
Activity: 0% Activity: 0% Activity: 0%
 
big bag's Avatar
Yep
big bag is offline   Reply With Quote
Old 06-29-2007, 02:56 PM   #14
Novice
Points: 825, Level: 11 Points: 825, Level: 11 Points: 825, Level: 11
Activity: 0% Activity: 0% Activity: 0%
 
thatonekid_d20's Avatar
This is nice tut, but when i open up my ADI there is not place to change the projectiles, i tried changing them in DOT but that didnt work. What version og ADI r u using?
thatonekid_d20 is offline   Reply With Quote
Old 06-29-2007, 03:14 PM   #15
Junior Member
Points: 2,050, Level: 18 Points: 2,050, Level: 18 Points: 2,050, Level: 18
Activity: 0% Activity: 0% Activity: 0%
 
xxrobbiechaosxx's Avatar
You have to go to one of the selection at the bottom THEN click a button that says dependicies.
Took me a while to figure out when I first used ADI, too.
xxrobbiechaosxx is offline   Reply With Quote
Old 06-29-2007, 04:06 PM   #16
Homer's Left Pinky
Points: 22,143, Level: 64 Points: 22,143, Level: 64 Points: 22,143, Level: 64
Activity: 100% Activity: 100% Activity: 100%
 
ForrrestMaster's Avatar
Quote: Originally Posted by xxrobbiechaosxx View Post
Exactly.
Because the tires have nothing to do with how high the warthog is for some reason.
It's connected to the main body.
Which sucks because when moving the markers, it makes it harder =P
Try removing the bones on the warthog so that the wheels are on the frame more then change the markers.
__________________
Quote:
AzzidReign: looks like its WORKING
AzzidReign: w00t
Xhedthetactician: one bj please
AzzidReign: oh i'll send it in the mail :-D
Xhedthetactician: I dont think the effect will be the same
Now I just wait for my Blue Jacket to match mah moderator status
ForrrestMaster is offline   Reply With Quote
Old 06-29-2007, 04:12 PM   #17
Junior Member
Points: 2,050, Level: 18 Points: 2,050, Level: 18 Points: 2,050, Level: 18
Activity: 0% Activity: 0% Activity: 0%
 
xxrobbiechaosxx's Avatar
Huh?
xxrobbiechaosxx is offline   Reply With Quote
Old 06-29-2007, 04:17 PM   #18
Homer's Left Pinky
Points: 22,143, Level: 64 Points: 22,143, Level: 64 Points: 22,143, Level: 64
Activity: 100% Activity: 100% Activity: 100%
 
ForrrestMaster's Avatar
My bad. There was a tool I found yesterday lets you move the bones, which are the excess parts from the main skin, and through that you could take out the shocks and stuff and it would let the wheels be higher up, closer to the body, then move the markers.
__________________
Quote:
AzzidReign: looks like its WORKING
AzzidReign: w00t
Xhedthetactician: one bj please
AzzidReign: oh i'll send it in the mail :-D
Xhedthetactician: I dont think the effect will be the same
Now I just wait for my Blue Jacket to match mah moderator status
ForrrestMaster is offline   Reply With Quote
Old 06-29-2007, 06:57 PM   #19
Junior Member
Points: 2,150, Level: 18 Points: 2,150, Level: 18 Points: 2,150, Level: 18
Activity: 0% Activity: 0% Activity: 0%
 
Minkis's Avatar
cool

Quote: Originally Posted by forrrestmaster View Post
My bad. There was a tool I found yesterday lets you move the bones, which are the excess parts from the main skin, and through that you could take out the shocks and stuff and it would let the wheels be higher up, closer to the body, then move the markers.
Dude i really want that tool!
Minkis is offline   Reply With Quote
Old 06-29-2007, 07:30 PM   #20
Homer's Left Pinky
Points: 22,143, Level: 64 Points: 22,143, Level: 64 Points: 22,143, Level: 64
Activity: 100% Activity: 100% Activity: 100%
 
ForrrestMaster's Avatar
I cant remeber where I read it at. sorry
__________________
Quote:
AzzidReign: looks like its WORKING
AzzidReign: w00t
Xhedthetactician: one bj please
AzzidReign: oh i'll send it in the mail :-D
Xhedthetactician: I dont think the effect will be the same
Now I just wait for my Blue Jacket to match mah moderator status
ForrrestMaster is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On