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[Full Map Editor] Entity 1.6 UE (By PokeCancer of Team Brok3n Halo)
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| Notices |
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| | #21 | ||||||
| P!_!ssy, Money, Weed ![]()
| yep, if you need anything else let me know. | ||||||
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| | #22 | ||||||
| Novice
| i downloaded the program but when I try running it I get an error message. "CRL error: 80004005 The program will now terminate." | ||||||
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| | #23 | ||||||
| Member
| Sorry i know Im a Noob but im starting to mod soon (ill do my best to make pro mods and I heard entity is basically essential. What does it do though? (stupid question but i have no idea) thanks | ||||||
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| | #24 | ||||||
| Back for a bit ;p ![]()
| It's a full map editor. Edits meta with ent plugins, swaps idents (those are dependencies for those who speak noobinese), views BSP, views and extracts models and bitmaps. | ||||||
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| | #25 | ||||||
| Novice
| Everytime i click on a tag a message pops up saying "Internal - Map Not Found, Set Map Paths" then it shuts down. Could someone help me fix the problem? | ||||||
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| | #26 | ||||||
| Back for a bit ;p ![]()
| is your map f*cked up? Do you have the shared, single shared, and menu? | ||||||
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| | #27 | ||||||
| Novice
| No i just extracted the maps from the "clean" folder so they are untouched. Its the same with all my versions of Entity. Mainly when iam trying to learn how to add active scenery to a map. Same with my bsp viewer. | ||||||
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| | #28 | ||||||
| 7S Enthusiast
| Every time i try to use the bsp viewer i get an error and this is what it sey's please help me fix it if anybody no's how See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** Error in the application. -2005530518 (D3DERR_NOTAVAILABLE) at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters) at entity.Renderer.Renderer.CreateDevice(Control renderpanel) at entity.BSPViewer.InitializeGraphics() at entity.BSPViewer.Main() at entity.BSPViewer..ctor(BSPModel tempbsp, Int32 mapnumberx) at entity.MapForm.viewBSPToolStripMenuItem_Click(Obje ct sender, EventArgs e) at System.Windows.Forms.ToolStripItem.RaiseEvent(Obje ct key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(Eve ntArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(Eve ntArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(M ouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventIntera ctive(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(Event Args e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEven tArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(M ouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Mes sage& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Mes sage& m) at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/Microsoft.NET/Fra...7/mscorlib.dll ---------------------------------------- entity Assembly Version: 1.0.2619.38962 Win32 Version: 1.0.2619.38962 CodeBase: file:///C:/Documents%20and%20Setting...1.6/entity.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL...dows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL...089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL...em.Drawing.dll ---------------------------------------- HaloMap Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Documents%20and%20Setting....6/HaloMap.DLL ---------------------------------------- MetaEditor.cs Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Documents%20and%20Setting...aEditor.cs.DLL ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL...System.Xml.dll ---------------------------------------- BugReporter Assembly Version: 1.0.2368.29076 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Documents%20and%20Setting...ugReporter.dll ---------------------------------------- Microsoft.VisualBasic Assembly Version: 8.0.0.0 Win32 Version: 8.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL...isualBasic.dll ---------------------------------------- Model Resizer Assembly Version: 1.0.2372.23755 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Documents%20and%20Setting...%20Resizer.dll ---------------------------------------- XML Plugin Reader Assembly Version: 1.0.2372.30415 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Documents%20and%20Setting...n%20Reader.dll ---------------------------------------- Microsoft.DirectX Assembly Version: 1.0.2902.0 Win32 Version: 5.04.00.2904 CodeBase: file:///C:/WINDOWS/assembly/GAC/Micr...ft.DirectX.dll ---------------------------------------- Microsoft.DirectX.Direct3D Assembly Version: 1.0.2902.0 Win32 Version: 9.05.132.0000 CodeBase: file:///C:/WINDOWS/assembly/GAC/Micr...X.Direct3D.dll ---------------------------------------- SandDock Assembly Version: 1.0.6.0 Win32 Version: 1.0.6.0 CodeBase: file:///C:/Documents%20and%20Setting...6/SandDock.DLL ---------------------------------------- Microsoft.DirectX.Direct3DX Assembly Version: 1.0.2902.0 Win32 Version: 5.04.00.3900 CodeBase: file:///C:/WINDOWS/assembly/GAC/Micr....Direct3DX.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. | ||||||
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| | #29 | ||||||
| Back for a bit ;p ![]()
| Try a different version of Entity, don't f*ck up your map with noob programs and try, re-install the latest .Net Framework from the Microsoft website. | ||||||
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| | #30 | ||||||
| 7S Enthusiast
| how do i se t the maps path or whatever it says... | ||||||
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| | #31 | ||||||
| Back for a bit ;p ![]()
| At the top. | ||||||
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| | #32 | ||||||
| Junior Member
| Where do i go to set Map Paths? | ||||||
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| | #33 | ||||||
| Junior Member
| My map path question was stupid, it was under tools> settings lol. BTW, did they ever fix the "only 1 angle per bridge or piece" problem? That was very annoying -.- | ||||||
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| | #34 | ||||||
| Novice
| ahhhhhhhh! | ||||||
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| | #35 | ||||||
| 7S Enthusiast
| wtf it keeps saying crap when i open BSP Viewer | ||||||
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| | #36 | ||||||
| Novice
| this program sucks balls, nothing works and it has more bugs in it than a freaking rain forest. I'm sticking with dot halo. | ||||||
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| | #37 | ||||||
| Junior Member
| ROFL, this is one of the best programs out there, it can do x100 more things then dothalo... Dothalo blows, it just makes your maps freeze, but i suppose noobs like yourself are too stupid to be using entity, it has way more things in it that you don't understand :laughing: | ||||||
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| | #38 | ||||||
| 7S Enthusiast
| Very Helpfull thanx. | ||||||
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| | #39 | ||||||
| 7S Enthusiast
| how do i add chunks in this one? i followed a tutorial for adding new things to a map and it was using a dif version where when u hit clone chunk it just said how many and then u hit one button... this one seems much more complicated... if anyone can explain or can post a dl for the entity im talking about it wouldd be greatly appreciated | ||||||
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| | #40 | ||||||
| Novice
| i also am having so much trouble with the bsp viewer, i have downloaded many different entity's, but when i try to open the bsp viewer in any of them, they don't work, why is this happening? | ||||||
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