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How to add trees to a map

This is a discussion about How to add trees to a map within the Halo 2 Beginner Mod Tutorials section, where you will Learn the basics to Halo 2 Modding. Learn how to properly mod a map, encrypt a map, resign a map and load your modded map on the Xbox.; 1. Open your map in entity. 2. Open Zanzibar in entity as well. 3. In Zanzibar go to the scenery tag and click one of three palm trees. 4. To the right check off recursive



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Old 02-13-2007, 11:25 PM   #1
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How to add trees to a map

1. Open your map in entity.
2. Open Zanzibar in entity as well.
3. In Zanzibar go to the scenery tag and click one of three palm trees.
4. To the right check off recursive and parsed.
5. Near that click save.
6. Go back to your map and check off parsed and recursive.
7. Below that click build and find the .nfo file where you saved the tree data.
8. It will build it into your map and they are there.
9. Add chunks to your scenery placement. Depending on how many trees you want.
10. Add a chunk to the scenery pallete for the tree.
11. Go to the scnr and open the meta editor.
12. Scroll down to the scenery pallete reflexive and change the last scenery pallete chunk to the palm tree.
13. Click save at the top.
14. Scroll up to the scenery placement reflexive.
15. Say you added 15 chunks to the placement ref... Well the last 15 chunks of the scenery placements are for the trees.
16. Change each of the last 15 chunks to trees.
17. Click save at top again.
18. Go back and find the sbsp tag.
19. Click the bsp tag, then on the upper right part of the window is a blue circle with a + in it. Click that and choose view bsp.
20. In the bsp viewer on the right click edit and check off the scenery option.
21. Find the palm trees in the bsp viewer and place then in the appropriate spots.
22. After you are done, Click save, then exit the viewer.
23. Can't remember if scenery breaks system link but at the top under the tools option click "fix systemlink".
24. Below the tools option there is a "sign" button.
25. Hit that button, a window should pop up saying "done".
26. Close entity and FTP the map back to your xbox and load it up


didnt make this got it off halomods.com its pretty easy 2 figure out

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Old 02-14-2007, 06:36 PM   #2
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yo good tutorial
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Old 02-14-2007, 07:17 PM   #3
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yo nice mod
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Old 02-14-2007, 07:18 PM   #4
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o sry not mod *tutorial*
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Old 04-14-2007, 10:37 AM   #5
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Hey, can other people see the trees?
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Old 04-21-2007, 07:22 AM   #6
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These won't be solid trees, will they?
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Old 04-22-2007, 03:17 PM   #7
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for some reason i cant open zanzibar do you know what is going wrong?
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Old 05-28-2007, 11:59 AM   #8
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nice tut
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Old 06-01-2007, 01:24 AM   #9
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can some one please tell me how to open maps in the bsp viewer do i need the main menu map or something
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Old 06-20-2007, 06:58 PM   #10
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hey, can they tress on coag be used instead of zanzibars?
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Old 09-22-2007, 01:32 PM   #11
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it says the map menu is not found whenever open it up in entity can u help me out here
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Old 09-22-2007, 02:47 PM   #12
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i want to find out if this works on containment and if everyone can see them.
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Old 10-04-2007, 06:26 PM   #13
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Plenty of people have asked the same question.
I am having trouble with this as well.
Error when opening Zanzibar map in Entity


MainMenu - Map Not Found, Set map paths


What do I do to fix this problem?

Last edited by I Am Dom; 10-04-2007 at 06:26 PM..
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Old 10-04-2007, 06:38 PM   #14
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u have to add the mainmenu.map, shared.map, and something sp.map (sry cant remember) files to the folder with ur zanzibar map
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Old 10-04-2007, 07:12 PM   #15
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You need mainmenu.map shared.map and single_player_shared.map

In the same folder as your map you are editing.

Eg zanzibar is on the desktop, you put those 3 map files on the desktop.
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Old 10-04-2007, 07:42 PM   #16
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also get the lastest version of entity and plugins if u dont have it alll ready got to prorgrams
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