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Official Entity Help Thread

This is a discussion about Official Entity Help Thread within the Halo 2 Mod Help section, where you will Here you can request help for modding Halo2 maps.; Official Entity Help Thread I've been seeing people ask questions about Entity that have already been answered. So for now on, any questions about Entity will be asked here. Now people needing help will go



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Old 05-21-2007, 07:22 PM   #1
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Official Entity Help Thread

Official Entity Help Thread

I've been seeing people ask questions about Entity that have already been answered. So for now on, any questions about Entity will be asked here.

Now people needing help will go here, and in a while, the question will already be answered here.


Only
post here for the following reasons:
  • To ask a question about Entity that hasn't already been answered in this thread.
  • To answer a question posted about Entity that hasn't already been answered.


Any and all spam shall be deleted.

Join Now!

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Old 05-21-2007, 07:24 PM   #2
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well for starters im not really a pro modder, i wanna try and become one by following that list of things you had posted before but do you just have a beginner tutorial like for a complete beginner at it i never use entity...sorry if this is considered spam
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Old 05-23-2007, 06:35 PM   #3
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Ok for beginners , entity SBPS map editor, you move a load of stuff, (blocks etc) and nobody but you sees with you it on or off the host , you move a load of spawns and everyone can see your changes no problem, how come?

what can be done as:
host
partymember


And can fine adjustments be made to placing things with the SBSP viewer so things dont have to float or be half burried

Last edited by LD50; 05-23-2007 at 06:39 PM..
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Old 05-23-2007, 06:55 PM   #4
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its hard to make fine adjustments, just tap the key really quick and it wont move alot.
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Old 05-23-2007, 07:55 PM   #5
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False, press the - (dash) key to slow down, press + (plus) key to speed up.
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Old 05-24-2007, 02:00 PM   #6
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please remove


thanks for the + - tip,

How about my other question, how come you can move spawns and every1 will receive spawn co-ords from you as host, but If you move blocks, turrets or Koth hills and they don't get the co-ords from you

EDIT

sorry about the poor English this is difficult question for me to describe and the more I think about it the deeper it gets,
make it simple
every 1 using exactly the same entity'd .map , all good :laughing:
if playing system link as a party member with a entity'd .map , you can really only cheat (fast running auto aim flying all the stuff timmy age12 just lernt to mod would love) or am I missing something here?
If playing system link as a party host with a entity'd map you can do some cool things like visible projectiles switches, give some timmy tricks to every1 for a fair fight, invisible teleporters, remove invisible barriers

so my question really is what tags within a .map are depending on the host for location co-ords

Last edited by LD50; 05-28-2007 at 07:22 PM.. Reason: wrong section
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Old 05-24-2007, 07:52 PM   #7
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okay i have made over 3 race tracks using entity's bsp viewer and none of them seem to come out they way i originally put them, they come out totally out of wack
How do i prevent this?

my bad none of the pieces/gates turn out right

Last edited by tokenwhiteguy555; 05-24-2007 at 07:52 PM.. Reason: Automerged Doublepost
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Old 05-24-2007, 07:56 PM   #8
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Quote: Originally Posted by Zone 117 View Post
False, press the - (dash) key to slow down, press + (plus) key to speed up.
no i mean i can never get the containment_base_base_gate (i forget the exact tag) to go a certain way, you know how in the BSP veiwer, how you can go forwards or backwards but not right/left (like turning i mean i know you can scroll n ****) well i cant get the gates to slope backwards (like the opposite way you are veiwing) i dunno why maybe im retarded..
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Old 05-24-2007, 08:00 PM   #9
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hold shift + left click then drag same with ctrl + left click

that will rotate things if thats what your asking

Last edited by samuelterminator; 05-24-2007 at 08:06 PM..
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Old 05-24-2007, 08:36 PM   #10
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Uhm. I need help with BSP Viewer. When I open, it opens for a split second and closes and I get an error saying something about a "Just In Time" Debugger thing. Any help?
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Old 05-24-2007, 11:23 PM   #11
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Download a new Entity, restart your computer, re-install .NET Framework. Get new clean shared, single shared, and mainmenu maps, make sure the map you are trying to open isn't f*cked up.
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Old 05-28-2007, 07:04 PM   #12
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Hi I've just discovered entity's meta editor but can't see how to save the changes I make

*I saw 117's BSP SP to MP tut and thought........... word*


*I found it, It's not the save button on the right hand side its the save button on the top left of the Meta Editor there abouts at the top in the middle of the screen next to tools

Last edited by LD50; 05-29-2007 at 12:47 PM.. Reason: the fraggles told me to
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Old 05-28-2007, 11:33 PM   #13
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^Kept for those with the same problem.
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Old 05-31-2007, 07:05 PM   #14
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hey can you send me a link to Entity UE v1.6 please....
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Old 06-01-2007, 12:21 AM   #15
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yes post a link i dont know how to download stuff on halomods for some reason
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Old 06-01-2007, 12:37 AM   #16
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Register.
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Old 06-05-2007, 04:53 PM   #17
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i have registered and i have no idea how to do it and also i wanted entity 1.3.9 the newest one but please post a link other than halo mods (like a direct one)
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Old 06-05-2007, 04:58 PM   #18
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EntityUEv1.6
Code:
http://rapidshare.com/files/33431906/EntityUEv1.6.zip
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Old 06-06-2007, 05:10 AM   #19
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Invalid halo map.

Hi, Whenever I move an object in Entity's BSP Viewer, and try to open it again, I get a message that says something like, "This is not a valid Halo map." Any help would be greatly appreciated. Thanks in advance!
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Old 06-06-2007, 02:06 PM   #20
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Ok?
Umm...
Are there any other programs with the map open, it gets that error when there are.
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