GOAL: To make an account that is used to increase the numerical skill of a secondary account(s), searching in the same Matchmaking party, faster than normal while playing ranked playlists.
NOTE: Increasing the "boosting" factor of a booster account is directly dependent on losing games. If you quit a game and your team ends up winning (check bungie.net for game results), it has the same effect as you winning without quitting. Also, the boosting effect is playlist specific. This means that if you lose a bunch of games of TEAM Slayer, it will make it a booster for TEAM Slayer and no other playlist.
Quitting out of games: Quitting is used to lose games faster than playing normally and not quitting.
Update: The section regarding quitting out of games until 0 EXP is achieved may no longer be valid. At least one person has claimed they got banned doing this.
Scenario 1: You have an account that has games played and you want to make into a boosting account. You can quit out of games until you reach 0 xp in any playlist, and then use it to boost an account. When you are finished boosting an account, you will have positive xp in that playlist from winning. Then you can proceed to quit out of games again.
Scenario 2: You are making a new account and are planning on making it a booster. If you want to avoid becoming banned instantly by quitting, you simply go into mm, preferably with another person intentionally losing, and just lose. Once you lose about 50-100 games (you can do more, its really up to you) and are ready to boost an account, do so. After you are finished boosting the account you will be positive xp in the playlist and can begin quitting games.
I have not experimented in quitting into the negatives EXP wise. However, I know plenty of people who do quit into the negatives and do not get banned. I am just providing you with proven methods.
This post has been edited by FOX no johns: 22 January 2010 - 12:13 PM

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