Se7enSins Forums: Last Stand V3 (still testing)

Jump to content

Page 1 of 1
  • You cannot start a new topic
  • This topic is locked

Last Stand V3 (still testing) Rate Topic: -----

#1 User is offline   Sonoske Icon

  • Junior Member
  • Group: All Members
  • Posts: 231
  • Joined: 20-May 08

Posted 14 July 2008 - 12:52 PM

Here are some pics of a map im working on these are my first test pics and i will probly add more stuff to it. The middle of the map is covered in fog and covers every area and the hallways that are next to the fog intead of making the fog stop at the hallways it slowly flows into them. The map is already verry playable with every gametype and even though this is just my first test the map already plays verry well. Anyway was just wondering what you guys thought about it and please no flameing this map is getting alot of work put into it.

Posted Image

Posted Image

Posted Image
0

#2 User is offline   gabe_k Icon

  • nop
  • Group: All Members
  • Posts: 779
  • Joined: 20-May 08
  • Location: Maine.

Posted 14 July 2008 - 01:13 PM

Err... What is there besides fog?
0

#3 User is offline   Sonoske Icon

  • Junior Member
  • Group: All Members
  • Posts: 231
  • Joined: 20-May 08

Posted 14 July 2008 - 01:19 PM

As i said it just a test and im adding more stuff into the map and it will probly be other effects and flood items but dont worry nothing random like clones standing in a row or other crap it will be fun and playable.
0

#4 User is offline   Pimpin Tyler Icon

  • Junior Member
  • Group: All Members
  • Posts: 481
  • Joined: 09-April 07

Posted 14 July 2008 - 01:35 PM

Why post this if not even ready? ugh.
0

#5 User is offline   JustCaLLMeBoxxy Icon

  • Member
  • Group: All Members
  • Posts: 827
  • Joined: 14-August 06

Posted 14 July 2008 - 01:37 PM

only host can see the fog, so its kinda a dis-advantage for the host cause hes the only one who cant see clearly
0

#6 User is offline   Sonoske Icon

  • Junior Member
  • Group: All Members
  • Posts: 231
  • Joined: 20-May 08

Posted 14 July 2008 - 01:41 PM

most mods are local anyway so wat duz it matter
0

#7 User is offline   Pimpin Tyler Icon

  • Junior Member
  • Group: All Members
  • Posts: 481
  • Joined: 09-April 07

Posted 14 July 2008 - 01:41 PM

RepaidREAPER said:

only host can see the fog, so its kinda a dis-advantage for the host cause hes the only one who cant see clearly
Not really, you see fine with fog.:cool:
0

#8 User is offline   Sonoske Icon

  • Junior Member
  • Group: All Members
  • Posts: 231
  • Joined: 20-May 08

Posted 14 July 2008 - 01:45 PM

What wrong wit a test mod and showing pics before relese if someone wanted the test i may concider givn it to em.

Besides most mods are local anyway, at least its not a random placement mod
0

#9 User is offline   Pimpin Tyler Icon

  • Junior Member
  • Group: All Members
  • Posts: 481
  • Joined: 09-April 07

Posted 14 July 2008 - 02:02 PM

I don't see the point of releasing pictures of a test mod especially with no download link aswell.
0

#10 User is offline   LXV Grizzly Icon

  • Junior Member
  • Group: All Members
  • Posts: 204
  • Joined: 27-May 08

Posted 14 July 2008 - 02:07 PM

most mods arent local, ive never played a local mod in my life and i dont know where youve got that from...
0

#11 User is offline   Sniperman-23 Icon

  • Member
  • Group: All Members
  • Posts: 842
  • Joined: 25-May 08

Posted 14 July 2008 - 04:19 PM

kinda cool
0

#12 User is offline   Kamikazi Kat Icon

  • 7S Enthusiast
  • PipPipPip
  • Group: All Members
  • Posts: 32
  • Joined: 05-July 08

Posted 14 July 2008 - 11:55 PM

Looks like a decent map.

Hopefully people besides the host can see the fog? If not then its really not worth it. Whats the point if I can't play the map online with my friends or even through system link?

But I'm glad its not a random bot spawn map and that its actually playable. I want to see more of those, where mods are used to expand or change the gameplay, not just someting where you look at it and go "oh neat, theres crap everywhere."
0

#13 User is offline   .Perfection Icon

  • Member
  • Group: All Members
  • Posts: 507
  • Joined: 23-June 08

Posted 15 July 2008 - 08:01 AM

hey man, what did you replace for the fog to work? been trying to do something like this for a zombies game, but no joy with the fog :(
0

Page 1 of 1
  • You cannot start a new topic
  • This topic is locked