Xbox Live Update Process "Totally Unacceptable" for Free to Play Games, Says Wargaming CEO

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    CEO of Wargaming, Victor Kislyi, was very straightforward with his opinion of Microsoft's online gaming service with regards to free-to-play games.

    Speaking with Polygon at PAX Australia, Kislyi expressed his distaste for the tedious process required to update games on Xbox Live, specifically lack of compatibility with a free-to-play model.

    "The good thing is with online games, sometimes if you screw up, you can do frequent updates," Kislyi said. "But one of the biggest challenges with Microsoft was the frequency of updates because the QA process and certification process takes an extremely long time. Totally unacceptable for a meaningful free-to-play. We are working with them to do quicker updates."

    When asked if the changes Wargaming is working on with Microsoft would apply for other free-to-play developers as well, Kislyi responded with uncertainty saying, "We will see, there is a lot of work on the technicality side and on the administrative side which should resolve in the acceptable quality of the product, including updates of the product including speed and rates. So we will see."

    Wargaming is known for its wildly popular PC free-to-play game World of Tanks, which is to be ported to the Xbox 360 in the near future. It is still unclear if Microsoft's update system will delay the release, or if a change in the system can be worked out to satisfy Wargaming.

    What are your thoughts on Kislyi's strong opinion on Xbox Live's updating? Do you think he should just accept what we can presume to be tough quality control for Xbox Live, or do you think faster, more frequent updates will work out better for all parties involved?

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