Square Enix Reveals Major Changes Are Coming to Hitman

Hitman is coming soon, and along with it a some massive changes to the game itself. With the Beta less than a month away, Square Enix has revealed...
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    Hitman is coming soon, and along with it a some massive changes to the game itself. With the Beta less than a month away, Square Enix has revealed that they're going to be making quite a few changes to Hitman before the game releases on March 11th. Everyone isn't a fan of what they've done, and you're about to find out why.
    One major change coming to the upcoming Hitman game has the gaming community split as to whether or not the choice will be beneficial to the players. Square Enix’s heavily deliberated decision to turn Hitman into an “episodic game experience” spanned from their promise to release a quality game to their fans. The were already aware some gamers would not favor their decision, but the team at Square Enix truly believes this is the best possible path for the game to travel down. One of the main gripes people have over this decision is the fact that they’d like to play the game in its entirety as soon as they receive it. If you’ve ever played a game by Telltale, you should know the pain of having to wait for the next “episode” to release, especially when you’re a huge fan of the game. We’ll see how well Square Enix’s choice play’s out after the game releases.

    Square Enix took the steps to thoroughly explain their decision and their plan as to how it’s all going to work, and you know what? It actually sounds pretty good. They want to release a game that’s going to grow and progress as time goes on. When Hitman initially releases in March, this will lay the base foundation for the game and all future expansions, including future Hitman games in the series. Due to the episodic nature of the game, Square Enix believes this will give them the advantage over other titles when it comes to responding to player feedback and making tweaks to the game.

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    At launch, players will get access to the Prologue and the Paris location. In April, players will be able to purchase the Italy location. Then in May, players can purchase the Morocco location. Releasing the game in an episodic format that not only allows players to purchase what they want, but also allows Square Enix to make tweaks to upcoming content based on player feedback and data honestly isn’t that bad of a thing. After May, you can expect to see the Thailand, US, and last but not least, the conclusion to the Season, Japan, added to the game. In addition to all of this, Square Enix will also be releasing weekly live events and other unrevealed content to ensure players will always have something to do while waiting for the next episode.

    The Intro Pack, which is the Prologue and Paris location, will be priced at $15. Every other episode after the base release will only be a mere $10. If you decide you like what you see and want everything after buying the Intro Pack, you can upgrade your game using the Upgrade Pack for $50. This will give you access to every single episode as soon as they release, and will ensure you don’t miss out on any bonus content or in-game events.

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    You can also pre-order the Hitman Collector's Edition as of today. You can head on over to the Square Enix Store at the link I'll provide below if you wish to purchase it. The Collector's Edition will come with the following content listed below:
    • HITMAN Digital Game Download (Full Experience)
    • 10” Agent 47 "Chessmaster" Statue
    • Hardcover 60-page art book, curated by Art Director, Jonathan Rowe
    • Agent 47 Iconic red tie and clip set
    • Premium Collector's Edition packaging (aka the box)
    You can pre-order the game right now from the North American Square Enix Store for only $139.99. The European version will be priced at €139.99 / £109.99, and is currently not up yet, but will be available soon. Pre-ordering the Collector's Edition will guarantee your access to the HITMAN Beta, starting on February 12th for PS4 and then a week later on PC.

    Hitman releases on March 11, 2016, for PlayStation 4, Xbox One, and PC.

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    God
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  1. LookBroZombies_XBL
    The Xbox One online store is listing the Intro as $17.99 and the full game $69.99, WTF happened!? I was going to buy the intro pack but not anymore, and not because I'm cheap, it's because they are being greedy.
  2. SucoVidya
    I almost disagree with the comments in the thread.

    It looks more like a test for a business model to stay relevant.

    Today's larger games like CSGO DOTA LOL and TF2 are all games that rely on an updated meta to keep the audience entertained. Players don't like DLC campaigns so an episodic campaign is like a patch or extension to a release at a lower affordable price. Games' populations increase at times of patches, updates and DLC releases and this really looks to be a new attempt at a business model to stay relevant in tomorrows market.

    Though I don't agree with it, we allowed this to happen by buying into ****** DLC schemes when we had the choice not to which lead to our communities having very short value to longevity of games without predetermined DLC packages.
    1. Monopolyman
      You can't compare multiplayer games with replayability to a content-driven singleplayer game.
    2. SucoVidya
      Absolutely I can when their endeavor is an potentially attempt to stay relevant in a sector with a shocking change in marketing strategy, business models and key demographic.
  3. 3xTiNcT
    Sounds like how most games are now... The collectors edition looks pretty cool though.
  4. Monopolyman
    This seems like a major cop out from Square Enix. I'll admit that an episodic release schedule did work quite well for Life is Strange, but that doesn't mean every game they make now should be episodic. This is especially true for Hitman considering the game isn't story driven and the main thing that matters in a game like this is content. I'm surprised they decided to do this after all the negative feedback they've been getting about the episodic FF VII remake. I'm just going to be waiting for all the content to come out at the end of the year.
  5. LookBroZombies_XBL
    WHAT THE F, they just lost a lifetime Hitman player with this stunt! I can't believe this, it's extremely insulting to have a game like this be chopped up for profit. I wanted to buy this game but I'm not going to settle for this because other companies will follow suit I'm sure. As consumers we don't have proof that the devs will be updating or changing anything, for all we know everything has been created flawlessly with no tweaks. What if they don't receive enough negative feedback to make changes, we still have to wait for the next chapter, and how long do they think we can play 2 levels, a month apparently.

    Where can I write a letter to these clowns, or start an online petition to have them change it? Ugh I need to brush this off and find another game to look forward to.
  6. AlienFreek01
    I don't like it
  7. denz
    It's bull **** if you ask me. I'm going to remain pessimistic about this. There were mentioned just 6 countries. Are there multiple levels in each? Maybe, maybe not. Imo it was probably made like this to make less overall content.
  8. Jacob Frye
    I'm just going to buy the game. I don't need these extra things. Good article though. :thumbsup:
  9. televisedfool
    Completely unnecessary..

    Square is only experimenting because they want to find the easiest way to milk consumers of their money with the least effort given.

    "so we can ensure each location is highest quality"

    Yeah.. You're not fooling anyone Square.

    You'll keep each part completed already, locked up in your vault until you decide it's time to milk consumers for more money. This has absolutely nothing to do with quality assurance of the game.
    1. View previous replies...
    2. God
      They said the game will have no microtransactions. I expect things such as new weapons to be bundled in with each add-on. It's much smarter to give the player a quick illusion of purchaser's choice, but in the end force them to buy an entire pack instead of a specific item in the pack that they want. In the end nearly every gamer is going to wind up paying the full $60+ for the game. Many AAA developers listen to player feedback and change/tweak games post release. If they intend to use the time they have between episodes to improve the following one then that's great. My only real concern is whether or not players will get bored with the content they aim to push out to make the one month gap between releases seem smaller.
    3. TheItalianLad
      They don't have games already made ''hidden in their vault'' as you say. This will be a AAA game with no microtransactions. In my opinion, those 2 things these days is the complete oposite of a money grab game. What else could you ask for.
    4. televisedfool
      And would you look at that...

      http://attackofthefanboy.com/news/another-possible-reason-why-final-fantasy-7-remake-is-episodic/

      http://www.playstationlifestyle.net/2016/01/18/report-square-enix-cancelled-games-due-to-concerns-over-ps4-xbox-one/

      Just a couple days ago my case was confirmed.

      Now please..

      Tell me how Square is not being lazy and this is not a money grab again.