No Elder Scrolls 6 in the Foreseeable Future and ESO Gets Another Tweak

To a great applause from gamers everywhere, Bethesda recently announced a remaster of their popular RPG, Skyrim. However, a new installment in the...
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    To a great applause from gamers everywhere, Bethesda recently announced a remaster of their popular RPG, Skyrim. However, a new installment in the series is not something we should expect to see anytime soon. In an interview with Geoff Keighley, Bethesda Game Studios designer Todd Howard explains why:

    "I think that’s kind of the elephant in the room, always, when we talk about anything, I think it’s good in these moments to tell our fans, 'Yes, of course we are [working on Elder Scrolls 6].' It’s something we love. But I have to be careful what I say. It’s a very long ways off. I can sit here and explain the game to you and you’d say, ‘That sounds like you don’t even have the technology, how long is that going to take?’" And there's more to it, not only are their plans for a new Elder Scrolls game ambitious, but they have other things on their plate. "It’s something that is going to take a lot of time, what we have in mind for that game. And we actually have two other large projects we’re also doing that are bigger than anything we’ve done. People will probably hear about those even before Elder Scrolls 6. And that will make sense many years from now."

    And if that doesn't convince you, Bethesda's Pete Hines confirms on Twitter:

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    I'm just glad they finally confirmed the existence of it, something they have been avoiding up until now. And being ambitious when working on an Elder Scrolls title sounds like a good plan, they have a large fanbase, a cult following if you may, so delivering a sub par product because they weren't really ready, and had other things to work on is not an option. I think most players will agree with me when I say we would rather have something awesome in 5 years, than something we have seen before in 2.


    Another Elder Scrolls title got some time in the lime light during Bethesda’s E3 2016 showcase as well. Their aging MMO, Elder Scrolls Online Tamriel Unlimited, was presented with a video boasting impressive stats, interesting information on the number of monsters and mudcabs slain, and also an astounding 7 million registered players. A new trailer for the new DLC, Dark Brotherhood, which is dropping tomorrow on consoles, was shown. They also revealed a new update to be released this fall which will make it easier for new and old players to join each other in PvE, regardless of levels and factions. One Tamriel is probably an attempt to reach new players, and I do understand that this seems like a nice and easy way to achieve that goal. However, maybe they would have kept more people playing if they maintained the content they already have? Because what they forgot to mention in their pretty video, is that not nearly as many as 7 million players are actually active, and the new content is really not as welcome as the developers are trying to portray. I know for a fact that the Xbox One version of the game is losing ground fast, due to cheap solutions and quick fixes (or no fixes) to severe issues, and focus on purchasable cosmetic items and new DLC. Asking players to constantly pay up for more content when the base game is broken can only last for so long.

    You see, I don't need a new hat when I'm lagging out of the server every five minutes. And I don't need a new mount to take me from one place to another, when the only PvP server left is so full that any form of strategic battle is completely impossible. When fights have gone from interesting and challenging, to consist of being rolled over by a surge of a million players in a lag so severe that you can't see where you are, or what happened. At that point, it doesn't matter that you got killed by 4 players animation canceling an unblockable skill. And I don't need a new pet to follow me around in PvE because we can't kill the boss anyways. It has glitched out. If we are lucky enough to find it, the lag will render any fight useless, you can't dodge what you can't see. It's not really that big of a deal though, because they forgot to scale drops to the newest level cap, so we won't walk out of there with anything useful anyway. Even though I have played Skyrim for more hours than I'm willing to admit, I will definitely spend my hours restarting it before I cough up another dollar to lag around in Elder Scrolls Online again.

    So when the Dark Brotherhood drops tomorrow and the One Tamriel update gets here later this fall, I will be laughing all the way to my loot boxes in Overwatch while I install the next Fallout 4 DLC. I might even watch a Battlefield 1 trailer while I do so.

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  1. Fogel
    I had ESO when I had an Xbox One and honestly I was hooked to the game. It's all i played. It's an awesome and simple MMO. Of course me playing on ps4 is pointless because all the players are og like i was and are at the max levels.
  2. Pyroman
    This was sad new when the live stream ended..
    Might pick up that Skyrim Remastered though.