Former BioShock Developers Working on New Project: The Black Glove

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    Roughly four months ago, Irrational Games (creator of BioShock) shut down and closed its doors. With a relatively sudden stop filled with many people being left without work, the gaming community could only wonder where these developers would be heading. Some developers decided to try to get into business with 2K Games or even studios such as Turbine Inc. or Blizzard Entertainment. Other former Irrational Games members, including Joe Fielder (Writer for BioShock Infinite), decided that they would pursue a more entrepreneurial path. Fielder and other former Irrational Games developers subsequently formed the independent studio, Day For Night Games. Less than a week ago, the studio announced its first project dubbed "The Black Glove."

    The Black Glove is an upcoming “surreal” first-person adventure title which takes place in a vaudevillian-like complex known as “Equinox Theater.” This theater itself may or may not exist; it could all just be in the protagonist’s head for all anyone knows. Within this theater, there is a musician, a filmmaker, and an artist. The main goal of the game is to help improve the work of the aforementioned three individuals by traveling back in time, meddling with events, and thus affecting the present. Fielder notes that the theater should be sort of seen as a playground in the eyes of the player. In other words, there are no wrong answers to how the game should be played and how the present should be shaped by the past. Apparently, the artists themselves, the audience in the theater, and the environment will all play some sort of factor in how you can or cannot shape the present to your liking. With such variables available, it is reasonable to believe the concept would manifest into one of the most unique gaming experiences ever seen. Not to mention, according to an IGN article, Fielder has elaborated that the studio wants to focus on telling a story in a unique setting without having to rely on mindless violence. Quoting Fielder, "If we do our jobs correctly, it'll be unlike anything anyone's played before.”

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    Not only does the concept of The Black Glove flow with the essence of surrealism, but so does its various teaser images that were released via Twitter. The images themselves were designed by Robb Waters, a concept artist and designer who surely is a veteran. Some of his works that many may be familiar with are System Shock's Shodan, Thief's Garret, BioShock's Andrew Ryan, and BioShock Infinite's Songbird. With Waters and possibly other artists that worked on the BioShock series on the job for The Black Glove, the community can surely expect some interesting in-game visuals that will leave us with a feeling that Salvador Dalí would have respect for.

    So far, the specific details of the game have not been revealed. The method of gameplay, platforms the game will be on, the engine the game will run on (probably some modified version of Unreal along with Havok Physics), and other factors have not even been teased. Even the challenges or enemies (if any enemies are a factor) that the protagonist will face have not been revealed or hinted at per se. One Tweet from Day For Night Games featuring a strange teaser-image reads, “LOSE YOUR IDENTITY IN THE MAZE OF THE SPACE MINOTAUR.” When thinking of some sort of “space minotaur,” I can’t help but think of a robotic version of the minotaur from Greek mythology. Such a robotic creature could seemingly parallel the Songbird from BioShock Infinite in a few aspects. Of course, for how strange the game is sounding thus far, the “space minotaur” could very well be something metaphorical or something having to do with 4th dimensional travel.

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    Although no date has been confirmed on when information about The Black Glove will be released, some can speculate that such reveals will come in July when the studio plans to launch a Kickstarter program for the game. No specific monetary amount has been mentioned in regards to what Day For Night Games is hoping for, but details regarding this value will probably surface as July approaches. Even though Irrational Games closed its doors, it is not completely off the map. Former developers, such as those working on The Black Glove, are continuing to make their mark on the world of gaming. In fact, co-founder of Irrational, Ken Levine, and roughly twelve other individuals are still working together on a small project for Take-Two Interactive.

    Although said individuals may not keep the Irrational Games name, their legacy will continue on. In the process of former Irrational developers working on their own projects, 2K Marin will be helping the BioShock series advance in the forward direction. There have been no sequels announced or anything of the sort; however, Strauss Zelnick (Take-Two CEO) has said that the BioShock series is “something 2K Marin will be responsible for shepherding going forward” and that “there's a lot of upside in that franchise." Even still, with new projects such as The Black Glove being worked carried out, former Irrational developers may one day be known for a new franchise. All in all, the sky (or ocean... or theater) is the limit! :thumbsup:

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    Atlas
    I started writing articles for the homepage in 2014. My favorite articles to write were articles which collectively are known as my retrospective series, "Let's Go Retro." After roughly 20 articles of mine were promoted in one month, I was given the position of "Writer." I wrote for awhile, eventually became a Diet Moderator, and later became a Super Moderator. I still enjoy to write and will put out an article on occasion when i have time. Nowadays, my time is very limited due to studies.

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