Doom Will Not Support Mods

Bethesda's Pete Hines confirmed that Doom will not include mod support, excluding the tools already offered by SnapMap, which was unveiled at...
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    In the last 22 years, the Doom franchise has built up an enormous and brilliant modding community, however, all of this will be changing when Bethesda's newest installment launches in early 2016. Bethesda's Pete Hines confirmed that Doom will not include mod support, excluding the tools already offered by SnapMap, which was unveiled at Bethesda’s E3 press conference. For those of you who are completely unaware as to what SnapMap is and what it does, it is a level editor that will be included with the launch, but the actual tools for building environments are immensely limited.

    During an interview with GameTrailers, Hines explained the reasoning behind Bethesda's decision. "Everything that we’re doing on the mod side will be through SnapMap," Hines said.

    "I used the analogy the other day [of] Minecraft. If you just pull any 12 year old and sit them in front of Minecraft, if they don’t know what they’re doing they could still make something: they can make a smiley face or build themselves a house. But if you put it in the hands of someone who knows what they’re doing, they can recreate Zelda in Minecraft.

    "The SnapMap tools are much the same. Give it to anybody and they can do simple stuff, but the complex stuff – all those things that used to be super-complicated – the idea is that there's enough complexity and depth there that you can do all this scripting stuff, and make new gameplay modes. It’s got this really steep high end, but you don’t have to jump right to it like you do with the [previous] Doom tools."

    Unfortunately, SnapMap still won't be as flexible as previous modding tools have been. GameTrailers proceeded to ask Hines if it was possible to create Doom 4 through SnapMap, in which Hines responded by saying: : "I don’t want to say yes for sure because of some of the outdoor stuff we do and how that works, this is more an interior thing."

    SnapMap's UI on PC will obviously differ from the Xbox One and PlayStation 4 versions, however, the general functionality will remain the same. Personally, modding on the old-school Doom titles was an extremely fun pastime for myself and many others. Between this and other announcements regarding this next installment, I am hesitant as to whether or not I actually want to invest money in this upcoming title. Users will still have the ability to share content cross-platform through Bethesda.net, but as expected, cross-platform play will not be supported. In all honesty, it's kind of odd to see Bethesda not taking the same approach in regards to modding with Doom as they are with Fallout. What do you think about Bethesda's announcement?

    Inquisitr

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  1. ziggyxXx
    i think it will happen anyways, lets hope so, i will be getting the game regardless as im a great doom fan from day one!!!
  2. VinnyHaw
    Bullllll ****ing ****. The reason DOOM stayed alive for so long was because of the community. Great job ZeniMax, you're just becoming the next M$. You buy studios and rek them (anyone remember Rare?).
  3. Jet1337
    Yeah, just like how people thought modding for GTA5 was going to be impossible and then recently there was a prototype version of an Iron Man mod in the works. It's just a matter of getting access to the source code before users will have total control. **** what Bethesda says. They can suck a ****.
    1. CAPiiX
      Having the community make mod tools is no where near as good as tools from the devs
    2. Jet1337
      Let's do some math:

      You said community mod tools < dev tools
      SnapMap = dev tool

      So what you're saying is that the modding community can't make a better editor than SnapMap. I think you should think about what you say next time.
  4. TheItalianLad
    This sucks, i was looking forward to the mods, but idc, i'm still gonna pick this game up, it looks amazing
  5. Zxath
    Honestly, regardless whether or not they allow it, it will still happen. Same goes for every game.
  6. Arxhive
    Fallout 4 > Doom anyway. :tongue:
      Zxath likes this.
    1. View previous replies...
    2. denz
      Fallout > anything from mindless fan boy logic.
    3. Jet1337
      Kool Aid in all 5 food groups > what the hell ya'll talkin about.
    4. Arxhive
      All FPS are doom clones