Classic Survival Horror Makes a Comeback in Syndrome

The horror genre is one that has certainly seen its ups and downs over the years. But now, the developers at the small studios Camel 101 and...
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    The horror genre is one that has certainly seen its ups and downs over the years. Many gamers out there are now becoming bored or have completely lost interest in a category of games that is meant to generate overall excitement and edge-of-your-seat thrills. Titles such as Until Dawn and those of the like which capitalize on the worn-out clichés the series is known for, have in some ways discouraged people to return or even pick up a horror game in the first place. But now, the developers at the small studios Camel 101 and Bigmoon Entertainment are looking to wind back the clock, and return this genre to its fundamental roots.
    Set in the future aboard a ship in the infinite expanse of space, you will awake from a cryosleep to discover that something very strange has happened, and must find out exactly what has caused the chaos that you’ll inevitably encounter. After searching around the ship, you quickly discover that the rest of the crew is either dead, have completely lost their minds, or are now hostile creatures that will attack on sight. When it comes to defending yourself against them, there will be a multitude of melee and long range weapons that you will come across, but they are few and far between. Moreover, ammo for guns is very scarce, giving you no choice but to preserve any bullets that you can find.

    Players will have to come to terms with the fact that running and hiding from these powerful creatures will more often than not be your best bet for survival. Despite this key factor, the enemies in the game are highly reactive to noises, and will investigate the area if the slightest sound is made. Which in turn will force you to be extremely stealthy, no matter what the current situation may be.


    Syndrome is currently going through the Steam Greenlight process, and you can give your ratings for it here. Although, when it has gone gold, it will be released across multiple platforms including Xbox One, PlayStation 4, and PC. The game will also feature support for the Oculus Rift VR headset. An exact release date has not been set, however, Syndrome is expected to make its way onto the market in the second quarter of 2016.

    Is this a game you could picture yourself playing? Do you think it has the potential to revive the horror genre? Share your thoughts in the comments below!
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    Syndrome Website

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    About Author

    RaoulDuke
    A member of the Retired Writer squad. I mainly enjoy writing about the newest updates and releases in the FPS and open world genres, but typically branch out into many other forms of gaming and technology.

Comments

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  1. Skype
    Seems like a neat game. Glad its not 2D.
  2. MonzterSlayer
    I've been looking for a good horror game, but I never can get over the fact that every horror game is always so dark. I get it's a part of the game, but when I can't see for a couple of minutes it really just makes me more annoyed than scared :tongue:
      RaoulDuke likes this.
  3. RiggleyWiggley
    Horror games are the best! Xbox / ps4 need a survial horror
  4. TheItalianLad
    I'm not a fan of horror games but this one doesn't look like one of those crappy horror games that youtubers like PewDiePie play which is good.
      Dats_Geeky likes this.
  5. Feyfolken
    It looks decent, but the enemies look a little bland. What really makes things terrifying is something I haven't seen; something I can't expect. Real fear derives from the unknown and the threats in this game don't look much different from those I've already encountered. On the other hand, the concept is a good one and I like the idea behind it, as well as the ability to be able to fight back if need be. I don't know if it would be a match for titles like Dead Space, but we'll see.
    1. RaoulDuke
      I agree that the enemies did seem a little basic, to say the least. At the same time though, there was only a very short amount of footage that actually showed them. So we'll just have to give it time and see how the game turns out.
  6. televisedfool
    Will definitely be keeping my eyes on this.