Angry Birds 2: Profit Outweighs Quality?

Has Rovio tried to appeal to mobile gamers with a free to play title? Or has it conformed to the 'normalcy' of profiting from mobile games?
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    Despite the title's initial fervent reception and popularity, which has recently exceeded 10 million downloads, there are some major differences between Angry Birds 2 and the foremost title in the Angry Birds series, Angry Birds.

    Rovio seems to have imitated Candy Crush's approach in terms of a free-to-play title, given that there now is a limit of lives—which has not existed in any of its predecessors—which can only be circumvented by the expense of either 60 gems or a thirty minute time out. The majority of gamers would most likely prefer to spend the gems and continue to play. Unfortunately, Rovio has attached a rather hefty price tag to those gems. For example, it is $1.00 for 80 gems, which barely covers the cost of one life.


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    The game does provide the user with 100 gems at the start, but, that is only enough to purchase one life. As a result, it is quite clear that the quality of gameplay is sacrificed in order to maximize the profit potential. Where other free-to-play titles contain alternative activities for the player while a restriction is in place, Angry Birds 2 leaves the user with no choice but to quit the app or spend money once the five lives have been spent.

    This has an underlying tone; that profit exceeds quality in terms of priority. This conclusion has been drawn by many, and consequently, Rovio has received some harsh backlash from the gaming community. The original Angry Birds arguably paved the way into the successful development of the mobile gaming industry, which lead to high expectations for Angry Birds 2. As Rovio seems to have begun to follow the rest of the major content developers in the direction of "profit overshadows quality", players are not satisfied.

    Contrarily, some free-to-play titles have been hugely successful, such as Plants vs. Zombies 2. In this case, the gaming experience is still enjoyable. The joy of playing the game leaves the players inclined to pay for the extra content. The developers of the title have not permitted the allure of profit to detract from the title's collective quality.


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    Does this app still appeal to you (not to those who have modified the number of gems of course)?

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  1. JimLahey
    Yeah that's like that with most things nowadays. Quantity over Quality.
      RishuP likes this.
  2. SSL
    I still think in-app purchases are a waste when you can just skip time for more lives and download an apk with gems, like yeah little 8 year old ill give you unlimited gems for the $100 you were going to spend on 11300 lol
    1. View previous replies...
    2. 3xTiNcT
      Well that's true I guess and yeah it's been awhile. We'll have to catch up soon on some BO2 or something.
    3. SSL
      Once I get a place and internet for sure :biggrin:
    4. 3xTiNcT
      Maybe BO3 if you get that too.
  3. 3xTiNcT
    Well that's lame, I don't see why anyone would buy the gems.
    1. Skype
      I know lol. :tongue:
  4. Skype
    I stopped playing this a loooooong time ago.
    1. Retribution
      The game only recently came out didn't it?
    2. Skype
      I am talking about original Angry Birds.
  5. Wavy
    Have not downloaded it yet, but this kind of deters me now. I can't even stand waiting for 10-20 seconds in Hardcore TDM on Call of Duty to respawn, imagine me on this.
      Angel x Kittenz likes this.
  6. XboxSurgeon
    GD freemium games....
  7. Angel x Kittenz
    Its all about money. Its nearly nothing new
  8. Pyroman
    I just used lucky patcher and got like unlimited gems, Truthfully it's a lot like the first one. I know it's a new game, but it just feels like a spin off of the first one. (like a star wars/outerspace/Rio/etc..)
      Salus likes this.